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bow:: The warped space distracts you from reloading while staying in place
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7
orbs.cpp
7
orbs.cpp
@ -216,7 +216,12 @@ EX void reduceOrbPowers() {
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whirlwind::calcdirs(cwt.at);
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items[itStrongWind] = !items[itOrbAether] && whirlwind::qdirs == 1;
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items[itWarning] = 0;
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if(items[itCrossbow]) items[itCrossbow]--;
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if(items[itCrossbow]) {
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if(lastmovetype == lmSkip && isWarped(cwt.at))
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addMessage(XLAT("The warped space distracts you from reloading while staying in place!"));
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else
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items[itCrossbow]--;
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}
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}
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eWall orig_wall;
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