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dice:: added Angry Dice
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@@ -759,6 +759,8 @@ void pcmove::tell_why_cannot_attack() {
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addMessage(XLAT("You cannot attack Jellies in their wall form!"));
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else if(c2->monst == moAnimatedDie)
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addMessage(XLAT("You can only push this die if the highest number would be on the top!"));
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else if(c2->monst == moAngryDie)
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addMessage(XLAT("This die is really angry at you!"));
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else
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addMessage(XLAT("For some reason... cannot attack!"));
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}
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