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rogueviz:: ads:: time_shift setting
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@@ -205,9 +205,10 @@ void game_menu() {
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add_edit(pause_speed);
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add_edit(view_proper_times);
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add_edit(DS_(time_unit));
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if(view_proper_times)
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add_edit(time_scale);
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else dialog::addBreak(100);
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if(view_proper_times) {
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add_edit(time_scale); add_edit(time_shift);
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}
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else dialog::addBreak(200);
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dialog::addItem(XLAT("set view mode"), 'v');
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dialog::add_action_push(edit_view_mode);
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