2D3D: fixed Goldberg

This commit is contained in:
Zeno Rogue
2019-09-12 22:50:00 +02:00
parent 94eaca0f42
commit 24b66d6fd5
5 changed files with 17 additions and 17 deletions
+4 -2
View File
@@ -513,7 +513,8 @@ namespace hr { namespace gp {
return spin(-alpha) * build_matrix(
C0,
ddspin(&cc, i) * xpush0(tessf),
ddspin(&cc, i+1) * xpush0(tessf)
ddspin(&cc, i+1) * xpush0(tessf),
C03
);
}
@@ -521,7 +522,8 @@ namespace hr { namespace gp {
corners = inverse(build_matrix(
loctoh_ort(loc(0,0)),
loctoh_ort(param),
loctoh_ort(param * loc(0,1))
loctoh_ort(param * loc(0,1)),
C03
));
for(int i=0; i<S7; i++) {
transmatrix T = dir_matrix(i);