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	patterns2:: 'big triangular grid' should now work in meuclid
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		| @@ -2743,9 +2743,9 @@ EX namespace linepatterns { | |||||||
|    |    | ||||||
|   linepattern patBigTriangles("big triangular grid", 0x00606000, always_available,  |   linepattern patBigTriangles("big triangular grid", 0x00606000, always_available,  | ||||||
|     ALLCELLS( |     ALLCELLS( | ||||||
|        if(is_master(c) && !meuclid) for(int i=0; i<S7; i++) |        if(c->master->c7 == c) for(int i=0; i<S7; i++) | ||||||
|           if(c->master->move(i) && c->master->move(i) < c->master) { |           if(c->master->move(i) && c->master->move(i) < c->master) { | ||||||
|             gridlinef(V, C0, xspinpush0(-TAU*i/S7 - master_to_c7_angle(), cgi.tessf), col, 2 + vid.linequality); |             gridlinef(V, C0, V, currentmap->master_relative(c, true) * currentmap->adj(c->master, i) * C0, col, 2 + vid.linequality); | ||||||
|             } |             } | ||||||
|        ) |        ) | ||||||
|     ); |     ); | ||||||
|   | |||||||
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