patterns2:: 'big triangular grid' should now work in meuclid

This commit is contained in:
Zeno Rogue 2023-05-30 18:41:28 +02:00
parent 03b0a80be0
commit 2153626309
1 changed files with 2 additions and 2 deletions

View File

@ -2743,9 +2743,9 @@ EX namespace linepatterns {
linepattern patBigTriangles("big triangular grid", 0x00606000, always_available,
ALLCELLS(
if(is_master(c) && !meuclid) for(int i=0; i<S7; i++)
if(c->master->c7 == c) for(int i=0; i<S7; i++)
if(c->master->move(i) && c->master->move(i) < c->master) {
gridlinef(V, C0, xspinpush0(-TAU*i/S7 - master_to_c7_angle(), cgi.tessf), col, 2 + vid.linequality);
gridlinef(V, C0, V, currentmap->master_relative(c, true) * currentmap->adj(c->master, i) * C0, col, 2 + vid.linequality);
}
)
);