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orb help now lists the OSM information (required refactoring)
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6
help.cpp
6
help.cpp
@@ -281,6 +281,12 @@ string generateHelpForItem(eItem it) {
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"\n\nIn the Orb Strategy Mode, each 25 Necromancer's Totems "
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"you are given a random offensive Orb."
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);
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if(inv::remaining[it] || inv::usedup[it]) help += "\n\n" + inv::osminfo(it);
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inv::whichorbinfo = it;
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inv::compute();
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if(inv::orbinfoline != "") help += "\n\n" + inv::orbinfoline;
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if(inv::extra != "") help += "\n\nExtras:" + inv::extra;
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}
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if(itemclass(it) == IC_ORB || it == itGreenStone || it == itOrbYendor) {
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