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for BARLEV=8, buildEquidistant acts at 7
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@ -2530,13 +2530,15 @@ void setdist(cell *c, int d, cell *from) {
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if(buggyGeneration) return;
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}
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if(d == BARLEV-2 && c->land == laOcean)
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int eqlevel = max(BARLEV-2, 7);
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if(d == eqlevel && c->land == laOcean)
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buildEquidistant(c);
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if(d == BARLEV-2 && inmirror(c))
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if(d == eqlevel && inmirror(c))
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buildEquidistant(c);
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if(d == BARLEV-2 && (c->land == laGraveyard || c->land == laHauntedBorder || c->land == laHaunted) && !tactic::on)
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if(d == eqlevel && (c->land == laGraveyard || c->land == laHauntedBorder || c->land == laHaunted) && !tactic::on)
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buildEquidistant(c);
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}
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