1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-09-08 13:25:59 +00:00

Bringris stars should be now updated immediately, not on reload

This commit is contained in:
Zeno Rogue
2025-08-31 15:05:02 +02:00
parent ae38032fd1
commit 1de560d578

View File

@@ -2288,10 +2288,16 @@ void save(const gamedata& sd) {
#endif
}
void update_stars(bgeometry& g, const gamedata &gd) {
if(g.name == gd.bgeom_name && g.default_max_piece == gd.max_piece)
g.stars = max(g.stars, (gd.pro_game ? 5 : 1) * gd.completed * gd.levelsize);
}
void save() {
fill_gamedata();
save(cur);
allsaves.push_back(cur);
update_stars(bgeoms[bgeom], cur);
}
void load() {
@@ -2312,8 +2318,7 @@ void load() {
gd.pro_game = gd.score >= 0;
for(int i=0; i<=gd.well_size; i++) gd.lmap.push_back(scanline_noblank(f));
allsaves.push_back(gd);
for(auto& g: bgeoms) if(g.name == gd.bgeom_name && g.default_max_piece == gd.max_piece)
g.stars = max(g.stars, (gd.pro_game ? 5 : 1) * gd.completed * gd.levelsize);
for(auto& g: bgeoms) update_stars(g, gd);
}
}
}