From 1dc2041dab4b407be07e321f4bd4053ab09594c9 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Wed, 30 Dec 2020 14:52:58 +0100 Subject: [PATCH] disable aura in vr --- graph.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/graph.cpp b/graph.cpp index ed468e02..6d7c0cb2 100644 --- a/graph.cpp +++ b/graph.cpp @@ -2910,6 +2910,7 @@ int haveaura_cached; /** 0 = no aura, 1 = standard aura, 2 = Joukowsky aura */ EX int haveaura() { if(!(vid.aurastr>0 && !svg::in && (auraNOGL || vid.usingGL))) return 0; + if(vrhr::active()) return 0; if(sphere && mdAzimuthalEqui()) return 0; if(among(pmodel, mdJoukowsky, mdJoukowskyInverted) && hyperbolic && pconf.model_transition < 1) return 2;