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changed the priority of MFloor to FLOOR_DRAGON

This commit is contained in:
Zeno Rogue 2019-02-06 22:26:02 +01:00
parent 9ebd5342ec
commit 1d468b1685

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@ -2248,6 +2248,10 @@ void buildpolys() {
shDragonFloor.prio = PPR::FLOOR_DRAGON; shDragonFloor.prio = PPR::FLOOR_DRAGON;
shPowerFloor.prio = PPR::FLOOR_DRAGON; shPowerFloor.prio = PPR::FLOOR_DRAGON;
shMFloor.prio = PPR::FLOOR_DRAGON;
shMFloor2.prio = PPR::FLOOR_DRAGON;
shMFloor3.prio = PPR::FLOOR_DRAGON;
shMFloor4.prio = PPR::FLOOR_DRAGON;
for(int i=0; i<3; i++) shRedRockFloor[i].scale = .9 - .1 * i; for(int i=0; i<3; i++) shRedRockFloor[i].scale = .9 - .1 * i;
generate_floorshapes(); generate_floorshapes();