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	11.0p
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		| @@ -3047,3 +3047,32 @@ and led to an implementation of a cool Emerald Mine pattern for 534, and also so | ||||
| - Yendorian Forest, interesting (and different) in each available hyperbolic honeycomb | ||||
|  | ||||
| 2018-03-24 12:31 Version 11.0o: fixed Ivory/Yendorian | ||||
|  | ||||
| 2018-04-05 14:41 Version 11.0p: | ||||
|  | ||||
| Interface: | ||||
| - major restructuring of the menus | ||||
| - removed an option "scrolling by orientation" on devices which do not support this (it caused a black screen) | ||||
|  | ||||
| Gameplay: | ||||
| - Space Rocks, a shmup-exclusive, bounded-exclusive land (based on a well known classic game) | ||||
| - a special construction of the Minefield in bounded geometries, which is very similar to the original Minesweeper | ||||
| - Orbs of Yendor can no longer be moved with boats | ||||
| - fixed Friendly Ivy attacking non-attackable monsters | ||||
| - removed Witch and Evil Golem from the polymorph list; replaced them with Falling Dog and Mutant | ||||
| - Orb of Freedom takes Rose scent into account | ||||
| - a better message on illegal moves in Brown Island | ||||
| - bulls become enraged when blown with Orb of Air | ||||
| - Shadows are now immune to Orb of Air | ||||
|  | ||||
| Projections: | ||||
| - line animation (in the history mode) should now work in all geometries; you can choose game start -> current position or last recenter -> current view; in quotient geometries, the latter option follows the geodesic homotopic with the path taken by the camera, rather than the shortest path | ||||
| - the spiral projection is renamed to "spiral/ring" and now works in spherical geometry (hint: change wall mode to black and draw the grid) | ||||
| - an option to display a 3D cut when displaying 4D Crystal in rug mode | ||||
| - changing the model color had no effect in hypersian rug mode -- this is fixed | ||||
| - [3D] azimuthal equivolume projection; buggy model boundaries not shown | ||||
|  | ||||
| Other: | ||||
| - fixed the ESC key flashing and doing nothing in the Expansion slide | ||||
| - restructured menus | ||||
| - [3D] more stable PC centering | ||||
|   | ||||
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