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	11.0p
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		| @@ -3047,3 +3047,32 @@ and led to an implementation of a cool Emerald Mine pattern for 534, and also so | |||||||
| - Yendorian Forest, interesting (and different) in each available hyperbolic honeycomb | - Yendorian Forest, interesting (and different) in each available hyperbolic honeycomb | ||||||
|  |  | ||||||
| 2018-03-24 12:31 Version 11.0o: fixed Ivory/Yendorian | 2018-03-24 12:31 Version 11.0o: fixed Ivory/Yendorian | ||||||
|  |  | ||||||
|  | 2018-04-05 14:41 Version 11.0p: | ||||||
|  |  | ||||||
|  | Interface: | ||||||
|  | - major restructuring of the menus | ||||||
|  | - removed an option "scrolling by orientation" on devices which do not support this (it caused a black screen) | ||||||
|  |  | ||||||
|  | Gameplay: | ||||||
|  | - Space Rocks, a shmup-exclusive, bounded-exclusive land (based on a well known classic game) | ||||||
|  | - a special construction of the Minefield in bounded geometries, which is very similar to the original Minesweeper | ||||||
|  | - Orbs of Yendor can no longer be moved with boats | ||||||
|  | - fixed Friendly Ivy attacking non-attackable monsters | ||||||
|  | - removed Witch and Evil Golem from the polymorph list; replaced them with Falling Dog and Mutant | ||||||
|  | - Orb of Freedom takes Rose scent into account | ||||||
|  | - a better message on illegal moves in Brown Island | ||||||
|  | - bulls become enraged when blown with Orb of Air | ||||||
|  | - Shadows are now immune to Orb of Air | ||||||
|  |  | ||||||
|  | Projections: | ||||||
|  | - line animation (in the history mode) should now work in all geometries; you can choose game start -> current position or last recenter -> current view; in quotient geometries, the latter option follows the geodesic homotopic with the path taken by the camera, rather than the shortest path | ||||||
|  | - the spiral projection is renamed to "spiral/ring" and now works in spherical geometry (hint: change wall mode to black and draw the grid) | ||||||
|  | - an option to display a 3D cut when displaying 4D Crystal in rug mode | ||||||
|  | - changing the model color had no effect in hypersian rug mode -- this is fixed | ||||||
|  | - [3D] azimuthal equivolume projection; buggy model boundaries not shown | ||||||
|  |  | ||||||
|  | Other: | ||||||
|  | - fixed the ESC key flashing and doing nothing in the Expansion slide | ||||||
|  | - restructured menus | ||||||
|  | - [3D] more stable PC centering | ||||||
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							| @@ -2,9 +2,9 @@ | |||||||
| // It is quite chaotic. | // It is quite chaotic. | ||||||
|  |  | ||||||
| // version numbers | // version numbers | ||||||
| #define VER "11.0o" | #define VER "11.0p" | ||||||
| #define VERNUM 11015 | #define VERNUM 11016 | ||||||
| #define VERNUM_HEX 0xA60F | #define VERNUM_HEX 0xA610 | ||||||
|  |  | ||||||
| #include <stdarg.h> | #include <stdarg.h> | ||||||
| #include "hyper_function.h" | #include "hyper_function.h" | ||||||
|   | |||||||
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