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no more great walls in PTM Graveyard

This commit is contained in:
Zeno Rogue 2018-03-24 15:22:47 +01:00
parent 77b6d9eedb
commit 17dc4c7e83

View File

@ -2352,7 +2352,7 @@ void setdist(cell *c, int d, cell *from) {
if(d == BARLEV-2 && inmirror(c)) if(d == BARLEV-2 && inmirror(c))
buildEquidistant(c); buildEquidistant(c);
if(d == BARLEV-2 && (c->land == laGraveyard || c->land == laHauntedBorder || c->land == laHaunted)) if(d == BARLEV-2 && (c->land == laGraveyard || c->land == laHauntedBorder || c->land == laHaunted) && !tactic::on)
buildEquidistant(c); buildEquidistant(c);
} }