From 17dc4c7e83a7f03813b36f4eb20ddda48f4f2bb5 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 24 Mar 2018 15:22:47 +0100 Subject: [PATCH] no more great walls in PTM Graveyard --- landgen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/landgen.cpp b/landgen.cpp index 9248724a..cf13e998 100644 --- a/landgen.cpp +++ b/landgen.cpp @@ -2352,7 +2352,7 @@ void setdist(cell *c, int d, cell *from) { if(d == BARLEV-2 && inmirror(c)) buildEquidistant(c); - if(d == BARLEV-2 && (c->land == laGraveyard || c->land == laHauntedBorder || c->land == laHaunted)) + if(d == BARLEV-2 && (c->land == laGraveyard || c->land == laHauntedBorder || c->land == laHaunted) && !tactic::on) buildEquidistant(c); }