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no more great walls in PTM Graveyard
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@@ -2352,7 +2352,7 @@ void setdist(cell *c, int d, cell *from) {
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if(d == BARLEV-2 && inmirror(c))
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buildEquidistant(c);
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if(d == BARLEV-2 && (c->land == laGraveyard || c->land == laHauntedBorder || c->land == laHaunted))
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if(d == BARLEV-2 && (c->land == laGraveyard || c->land == laHauntedBorder || c->land == laHaunted) && !tactic::on)
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buildEquidistant(c);
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}
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