mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-25 09:30:35 +00:00
10.4x
This commit is contained in:
parent
66e3908f8a
commit
163be02b75
@ -2709,7 +2709,7 @@ RogueViz:
|
|||||||
* fixed texts disappearing when scale is set to less than 0
|
* fixed texts disappearing when scale is set to less than 0
|
||||||
* number editor and command line parameters now accept expressions
|
* number editor and command line parameters now accept expressions
|
||||||
|
|
||||||
2018.09.24 00:16 Update 10.4x
|
2018.09.24 00:16 Update 10.4w
|
||||||
|
|
||||||
* improved understanding of paths and circumferences, in all hyperbolic geometries (except Archimedean)
|
* improved understanding of paths and circumferences, in all hyperbolic geometries (except Archimedean)
|
||||||
* * big numbers given by the Knights of Camelot and during the 'game over' screen are now computed precisely even for big radii, and also in more geometries
|
* * big numbers given by the Knights of Camelot and during the 'game over' screen are now computed precisely even for big radii, and also in more geometries
|
||||||
@ -2724,3 +2724,23 @@ RogueViz:
|
|||||||
* creating [Baby] Tortoises in the map editor now creates 'local' ones at first, and random ones on another click
|
* creating [Baby] Tortoises in the map editor now creates 'local' ones at first, and random ones on another click
|
||||||
* when you scroll into a mirror wall, the view is reflected
|
* when you scroll into a mirror wall, the view is reflected
|
||||||
* if the memory saving and cheat modes are on, translate animation will move the PC together with the view, thus saving memory
|
* if the memory saving and cheat modes are on, translate animation will move the PC together with the view, thus saving memory
|
||||||
|
|
||||||
|
2018.10.28 03:09 Update 10.4x
|
||||||
|
|
||||||
|
* fixed the crash when starting the Halloween minigame, and also when starting Wild West
|
||||||
|
|
||||||
|
Improvements to models/projections of hyperbolic geometry:
|
||||||
|
* Added Joukowsky transformation and Joukowsky+inversion
|
||||||
|
* added 'model orientation' parameter for 2D models which have an orientation
|
||||||
|
* Joukowsky, Joukowsky+inversion, and band model now have 'transition' parameter, to make a transition from a more standard projection (with other interesting projections on the way)
|
||||||
|
* hemisphere and hyperboloid models are now rendered more nicely (using the same algorithm as is used for the sphere in orthogonal projection)
|
||||||
|
* fixed darkening of the other side
|
||||||
|
|
||||||
|
Other bugfixes and improvements:
|
||||||
|
* improved line width in SVG output
|
||||||
|
* commandline option to record animation, new conformal parameters, and outer circle color (-ring), -btwidth, set translation
|
||||||
|
* improved animation when scaling
|
||||||
|
* color dialog no longer invisible on white background
|
||||||
|
* rug no longer always renders in Poincare
|
||||||
|
* graph drawing in RogueViz
|
||||||
|
* some extra chars supported in the browser version; some other minor web improvements
|
||||||
|
Loading…
Reference in New Issue
Block a user