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choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics

This commit is contained in:
Zeno Rogue
2019-03-09 17:36:04 +01:00
parent d9b90d8a8e
commit 14ea73be06
4 changed files with 12 additions and 6 deletions

View File

@@ -25,6 +25,8 @@ transmatrix invheptmove[MAX_EDGE], invhexmove[MAX_EDGE];
ld hexshift;
ld sword_size = 0;
// the results are:
// hexf = 0.378077 hcrossf = 0.620672 tessf = 1.090550
// hexhexdist = 0.566256