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resetModes resets specialland

This commit is contained in:
Zeno Rogue 2018-05-27 01:08:24 +02:00
parent 3b6d08216d
commit 14a944c801

View File

@ -305,7 +305,7 @@ bool have_current_settings() {
void resetModes(char leave) {
popAllGames();
firstland = laIce; vid.scfg.players = 1;
firstland = laIce; specialland = laIce; vid.scfg.players = 1;
if(shmup::on != (leave == rg::shmup)) restartGame(rg::shmup);
if(inv::on != (leave == rg::inv)) restartGame(rg::inv);
if(chaosmode != (leave == rg::chaos)) restartGame(rg::chaos);