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	resetModes resets specialland
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		| @@ -305,7 +305,7 @@ bool have_current_settings() { | ||||
|  | ||||
| void resetModes(char leave) { | ||||
|   popAllGames(); | ||||
|   firstland = laIce; vid.scfg.players = 1; | ||||
|   firstland = laIce; specialland = laIce; vid.scfg.players = 1; | ||||
|   if(shmup::on != (leave == rg::shmup)) restartGame(rg::shmup); | ||||
|   if(inv::on != (leave == rg::inv)) restartGame(rg::inv); | ||||
|   if(chaosmode != (leave == rg::chaos)) restartGame(rg::chaos); | ||||
|   | ||||
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