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stricter conditions on start animations

This commit is contained in:
Zeno Rogue 2019-05-12 14:36:06 +02:00
parent 9a21401b9c
commit 10fea51f14

View File

@ -1202,7 +1202,7 @@ void fib_ghosts() {
reaction_t current = null_animation; reaction_t current = null_animation;
void pick() { void pick() {
if(((gold() > 0 || tkills() > 0) && canmove) || geometry != gNormal || ISWEB || ISMOBILE) { if(((gold() > 0 || tkills() > 0) && canmove) || geometry != gNormal || ISWEB || ISMOBILE || geom3::always3 || pmodel || rug::rugged) {
current = null_animation; current = null_animation;
return; return;
} }