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binary-like tilings can now be embedded in Solv and variants
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@@ -346,12 +346,12 @@ void drawCurse(const shiftmatrix& V, eItem it) {
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#define UNTRANS (GDIM == 3 ? 0x000000FF : 0)
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EX transmatrix lpispin() {
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if(geom3::euc_in_nil()) return spin180();
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return pispin;
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return spin180();
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}
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EX const transmatrix& lmirror() {
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if(geom3::euc_in_nil()) return MirrorZ;
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if(geom3::hyp_in_solnih()) return MirrorZ;
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return Mirror;
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}
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@@ -3749,7 +3749,7 @@ EX bool placeSidewall(cell *c, int i, int sidepar, const shiftmatrix& V, color_t
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else if(sidepar == SIDE_BSHA) prio = PPR::BSHALLOW;
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else prio = PPR::REDWALL-2+4*(sidepar-SIDE_SLEV);
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if(geom3::euc_in_noniso()) {
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if(geom3::euc_in_noniso() || geom3::hyp_in_solnih()) {
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draw_shapevec(c, V, qfi.fshape->gpside[sidepar][i], col, prio);
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return false;
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}
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