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Merge pull request #281 from jruderman/gen_no_stun
Clear stuntime when generating new monsters
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commit
0f746b5009
@ -346,7 +346,7 @@ EX void bfs() {
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c2->item = itNone;
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c2->landparam |= 2;
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c2->landparam &= ~1;
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if(!c2->monst) c2->monst = moBomberbird;
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if(!c2->monst) c2->monst = moBomberbird, c2->stuntime = 0;
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}
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if(c2->item == itBarrow && c2->cpdist == distlimit && c2->wall != waBarrowDig) {
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@ -166,10 +166,12 @@ EX bool collectItem(cell *c2, bool telekinesis IS(false)) {
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else if(c2->item == itOrbLife) {
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playSound(c2, "pickup-orb"); // TODO summon
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placeGolem(cwt.at, c2, moGolem);
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if(cwt.at->monst == moGolem) cwt.at->stuntime = 0;
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}
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else if(c2->item == itOrbFriend) {
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playSound(c2, "pickup-orb"); // TODO summon
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placeGolem(cwt.at, c2, moTameBomberbird);
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if(cwt.at->monst == moTameBomberbird) cwt.at->stuntime = 0;
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}
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#if CAP_TOUR
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else if(tour::on && (c2->item == itOrbSafety || c2->item == itOrbRecall)) {
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16
landgen.cpp
16
landgen.cpp
@ -253,6 +253,8 @@ EX void gen_eclectic_monster(cell *c) {
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cell *c1 = c;
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c1->monst = moPair;
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c2->monst = moPair;
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c1->stuntime = 0;
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c2->stuntime = 0;
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c1->mondir = neighborId(c1, c2);
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c2->mondir = neighborId(c2, c1);
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}
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@ -911,6 +913,7 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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c->item = itTrollEgg;
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forCellCM(c2, c) forCellCM(c3, c2) {
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c3->monst = pickTroll(c);
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c3->stuntime = 0;
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c2->item = itTrollEgg;
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}
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}
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@ -1696,6 +1699,7 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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forCellIdEx(c2, i, c) {
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c2->monst = moKrakenT;
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c2->hitpoints = 1;
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c2->stuntime = 0;
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c2->mondir = c->c.spin(i);
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}
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if(!peace::on) playSound(c, "seen-kraken");
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@ -2050,7 +2054,9 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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c->item = itHunting;
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auto& p = next[hrand(isize(next))];
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p.first->monst = moHunterGuard;
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p.first->stuntime = 0;
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p.second->monst = moHunterGuard;
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p.second->stuntime = 0;
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}
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}
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else if(items[itHunting] < 10) {
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@ -2069,8 +2075,10 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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cell *dog2 = dogcells[hrand(isize(dogcells))];
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if(valence() != 3 || isNeighbor(dog1, dog2)) {
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dog1->monst = moHunterGuard;
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dog1->stuntime = 0;
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dog1->landparam = 0;
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dog2->monst = moHunterGuard;
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dog2->stuntime = 0;
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dog2->landparam = 1;
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break;
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}
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@ -2078,7 +2086,9 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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}
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else if(isize(dogcells)) {
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c->item = itHunting;
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dogcells[hrand(isize(dogcells))]->monst = moHunterGuard;
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cell *dog = dogcells[hrand(isize(dogcells))];
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dog->monst = moHunterGuard;
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dog->stuntime = 0;
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}
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}
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}
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@ -2339,6 +2349,8 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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if(c2->monst || c2->wall) return;
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c1->monst = moPair;
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c2->monst = moPair;
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c1->stuntime = 0;
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c2->stuntime = 0;
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c1->mondir = neighborId(c1, c2);
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c2->mondir = neighborId(c2, c1);
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}
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@ -3016,6 +3028,8 @@ EX void setdist(cell *c, int d, cell *from) {
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if(d < BARLEV) brownian::apply_futures(c);
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#endif
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if(!c->monst) c->stuntime = 0;
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giantLandSwitch(c, d, from);
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if(d == min(reduced_barlev, 9)) moreBigStuff(c);
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@ -527,10 +527,12 @@ EX void wandering() {
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forCellCM(c3, c2) if(c3->monst || c3->wall != waSea)
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goto notfound;
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c2->monst = moKrakenH;
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c2->stuntime = 0;
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playSeenSound(c2);
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for(int i=0; i<c2->type; i++) {
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c2->move(i)->monst = moKrakenT;
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c2->move(i)->hitpoints = 1;
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c2->move(i)->stuntime = 0;
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c2->move(i)->mondir = c2->c.spin(i);
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}
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goto found;
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2
orbs.cpp
2
orbs.cpp
@ -602,6 +602,7 @@ EX void teleportTo(cell *dest) {
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playSound(dest, "other-teleport");
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if(dest->monst) {
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cwt.at->monst = dest->monst;
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cwt.at->stuntime = dest->stuntime;
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dest->monst = moNone;
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}
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@ -1074,6 +1075,7 @@ void poly_attack(cell *dest) {
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void placeIllusion(cell *c) {
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c->monst = moIllusion;
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c->stuntime = 0;
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useupOrb(itOrbIllusion, 5);
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addMessage(XLAT("You create an Illusion!"));
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bfs();
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