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	ladders no longer disappear on recall
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							| @@ -3448,6 +3448,8 @@ EX bool makeEmpty(cell *c) { | |||||||
|     ; |     ; | ||||||
|   else if(c->wall == waDock) |   else if(c->wall == waDock) | ||||||
|     ; |     ; | ||||||
|  |   else if(c->wall == waLadder) | ||||||
|  |     ; | ||||||
|   else if(c->land == laDocks) |   else if(c->land == laDocks) | ||||||
|     c->wall = waBoat; |     c->wall = waBoat; | ||||||
|   else if(c->wall == waFreshGrave && bounded) |   else if(c->wall == waFreshGrave && bounded) | ||||||
|   | |||||||
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