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ladders no longer disappear on recall

This commit is contained in:
Zeno Rogue 2019-10-05 16:59:52 +02:00
parent 51ef84f0b2
commit 0e759f9da9

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@ -3448,6 +3448,8 @@ EX bool makeEmpty(cell *c) {
;
else if(c->wall == waDock)
;
else if(c->wall == waLadder)
;
else if(c->land == laDocks)
c->wall = waBoat;
else if(c->wall == waFreshGrave && bounded)