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added some comments to atscreenpos
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@ -2563,6 +2563,7 @@ struct flat_model_enabler {
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};
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#endif
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/** atscreenpos(x,y) * eupoint(x1,y1) renders at pixel coordinates (x+x1, y+y1) */
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EX shiftmatrix atscreenpos(ld x, ld y) {
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transmatrix V = Id;
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@ -2591,6 +2592,7 @@ EX shiftmatrix atscreenpos(ld x, ld y) {
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return shiftless(V);
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}
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/** here, size is relative to the 'standard size' */
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EX shiftmatrix atscreenpos(ld x, ld y, ld size) {
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shiftmatrix V = atscreenpos(x, y);
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ld s = size * 2 * cgi.hcrossf / cgi.crossf;
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