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rogueviz:: playing-with-impossibility: fixed crashes due to variation not set
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@ -95,7 +95,7 @@ void nil_screen(presmode mode, int id) {
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slide_backup(pconf.clip_min);
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slide_backup(pconf.clip_max);
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slide_backup(vid.cells_drawn_limit);
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stop_game(), pmodel = mdHorocyclic, geometry = gCubeTiling, pconf.clip_min = -10000, pconf.clip_max = +100, start_game();
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stop_game(), pmodel = mdHorocyclic, geometry = gCubeTiling, variation = eVariation::pure, pconf.clip_min = -10000, pconf.clip_max = +100, start_game();
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}
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add_stat(mode, [id] {
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cmode |= sm::SIDE;
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@ -272,8 +272,6 @@ void nil_screen(presmode mode, int id) {
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dialog_may_latex(dirbox("D:") + cbox("(x,y,z+d)"), "D: (x,y,z+d)");
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dialog::display();
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dynamicval<eGeometry> gg(geometry, gNil);
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return false;
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});
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}
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@ -291,7 +289,7 @@ void geodesic_screen(presmode mode, int id) {
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slide_backup(pconf.clip_min);
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slide_backup(pconf.clip_max);
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slide_backup(vid.cells_drawn_limit);
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stop_game(), pmodel = mdHorocyclic, geometry = gCubeTiling, pconf.clip_min = -10000, pconf.clip_max = +100, start_game();
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stop_game(), pmodel = mdHorocyclic, geometry = gCubeTiling, variation = eVariation::pure, pconf.clip_min = -10000, pconf.clip_max = +100, start_game();
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}
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add_stat(mode, [id] {
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