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'cylidrical' stereo mode

This commit is contained in:
Zeno Rogue
2024-01-07 09:13:31 +01:00
parent cb8a3f5424
commit 0c34e9fd34
4 changed files with 15 additions and 3 deletions

View File

@@ -1385,7 +1385,8 @@ EX void initConfig() {
{"ODS", "for rendering 360° VR videos (implemented only in raycaster and some other parts)"},
{"Panini", "Projection believed to be used by Italian painters. Allows very high FOV angles while rendering more straight lines as straight than the stereographic projection."},
{"stereographic", "Stereographic projection allows very high FOV angles."},
{"equirectangular", "for rendering 360° videos (implemented only in raycaster)"}
{"equirectangular", "for rendering 360° videos (implemented only in raycaster)"},
{"cylindrical", "full vertical (not implemented in raycaster)"}
}, "stereo/high-FOV mode", 'm')
->set_reaction(reset_all_shaders);