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made bfs in 3D always know nearby cells even if gmatrix not known
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@ -368,7 +368,7 @@ EX void bfs() {
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c2->wall = waSea;
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if(c2 && signed(c2->cpdist) > d+1) {
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if(WDIM == 3 && !gmatrix.count(c2)) {
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if(WDIM == 3 && (d > 2 && !gmatrix.count(c2))) {
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if(!first7) first7 = qb;
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continue;
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}
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