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brownian:: editable level colors
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@@ -257,6 +257,7 @@ void initConfig() {
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savecolortable(p.second, s0+"canvas"+p.first);
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savecolortable(distcolors, "distance");
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savecolortable(minecolors, "mines");
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savecolortable(brownian::colors, "color:brown");
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for(int i=0; i<motypes; i++)
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addsaver(minf[i].color, "color:monster:" + its(i));
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@@ -1632,6 +1633,8 @@ void show_color_dialog() {
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dialog::openColorDialog(iinf[c->item].color);
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else if(c->wall)
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dialog::openColorDialog(winf[c->wall == waMineMine ? waMineUnknown : c->wall].color);
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else if(c->land == laBrownian)
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dialog::openColorDialog(brownian::get_color_edit(c->landparam));
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else
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dialog::openColorDialog(floorcolors[c->land]);
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dialog::colorAlpha = false;
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