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unlocking Irradiated Fields no longer requires 60 treasure
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@@ -438,6 +438,7 @@ eLand getNewLand(eLand old) {
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if(items[itIvory] >= U5 && !generatingEquidistant && items[itFeather] >= U5)
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if(items[itIvory] >= U5 && !generatingEquidistant && items[itFeather] >= U5)
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tab[cnt++] = laWestWall;
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tab[cnt++] = laWestWall;
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}
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if(landUnlocked(laVariant)) {
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if(landUnlocked(laVariant)) {
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tab[cnt++] = laVariant;
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tab[cnt++] = laVariant;
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@@ -445,7 +446,6 @@ eLand getNewLand(eLand old) {
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if(old == laGraveyard) LIKELY tab[cnt++] = laVariant;
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if(old == laGraveyard) LIKELY tab[cnt++] = laVariant;
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if(old == laEmerald) LIKELY tab[cnt++] = laVariant;
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if(old == laEmerald) LIKELY tab[cnt++] = laVariant;
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}
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}
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}
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if(gold() >= R90) {
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if(gold() >= R90) {
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if(!chaosmode) tab[cnt++] = laPrairie;
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if(!chaosmode) tab[cnt++] = laPrairie;
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