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https://github.com/zenorogue/hyperrogue.git
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Fix some more low-hanging translation bugs.
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commit
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@ -20,7 +20,7 @@ string euchelp =
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"You can try many different geometries here. We start by gluing "
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"n-gons in such a way that k of them meet in every vertex. "
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"Depending on n and k, this either folds into a sphere, unfolds into a plane, "
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"or requires a hyperbolic space. The result may be then 'bitrunc' by "
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"or requires a hyperbolic space. The result may be then 'bitruncated' by "
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"replacing each vertex by a 2k-gon. Furthermore, you can play "
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"with quotient geometries. For example, the elliptic geometry is "
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"obtained from the sphere by making the antipodes be the same point, "
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@ -28,7 +28,7 @@ string euchelp =
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"Have fun experimenting! "
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"Achievements and leaderboards do not work in geometry experiments, "
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"except some specific ones.\n\n"
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"In standard geometry (bitrunc or not), you can play the full game, but in other geometries "
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"In standard geometry (bitruncated or not), you can play the full game, but in other geometries "
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"you select a particular land. Lands are unlocked by visiting them in this "
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"session, or permanently by collecting 25 treasure. Try Crossroads in Euclidean "
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"or chaos mode in non-standard non-quotient hyperbolic to visit many lands. "
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4
help.cpp
4
help.cpp
@ -495,11 +495,13 @@ EX string generateHelpForItem(eItem it) {
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for(auto& oi: orbinfos) {
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if(treasureType(oi.l) == it) {
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if(oi.gchance > 0) {
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help += "\n\n";
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help += XLAT("\n\nOrb unlocked: %1", oi.orb);
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describeOrb(help, oi);
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}
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else if(oi.l == cwt.at->land || inv::on) {
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help += XLAT("\n\nSecondary orb: %1", oi.orb);
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help += "\n\n";
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help += XLAT("Secondary orb: %1", oi.orb);
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describeOrb(help, oi);
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}
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}
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@ -3440,9 +3440,6 @@ S( "This Orb makes you stunningly beautiful. "
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S( "A big, beautiful, magical flower.", "Velká, krásná, magická květina.")
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S("Don't be fooled by beauty, or you will be stabbed if you come too close!",
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"Nenech se oklamat krásou -- když se moc přiblížíš, můžeš dostat ránu nožem!")
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S("You just cannot stand in place, those roses smell too nicely.",
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"Nemůžeš zůstat na místě, ty růže příliš krásně voní.")
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S("Those roses smell too nicely. You have to come towards them.",
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@ -5758,9 +5755,8 @@ S("see how it ended", "podívej se, jak to skonèilo")
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// other missing/new things
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// ------------------------
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S("\n\nOrb unlocked: %1", "\n\nByla odemèena Sféra: %1")
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S("Orb unlocked: %1", "Byla odemèena Sféra: %1")
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S("\n\nSecondary orb: %1", "\n\nSekundární Sféra: %1")
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S("Secondary orb: %1", "Sekundární Sféra: %1")
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S(" to submerge", " do ponoøení")
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S(" to surface", " do vynoøení")
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S("%The1 says, \"not this place, it looks even worse...\"",
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@ -7488,15 +7484,11 @@ S("animate parameters", "animace parametrù")
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S(
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"Most parameters can be animated simply by using '..' in their editing dialog. "
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"For example, the value of a parameter set to 0..1 will grow linearly from 0 to 1. "
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"You can also use functions (e.g. cos(0..2*pi)) and refer to other parameters; "
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"parameters 'a' and 'b' exist for this purpose. "
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"See the list below for parameters which are currently animated (or changed).",
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"You can also use functions (e.g. cos(0..2*pi)) and refer to other parameters.",
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"Vìtšinu parametrù lze animovat jen tím, že v jejich editaèním dialogu napíšeš '..'. "
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"Tak napøíklad hodnota parametru nastaveného na 0..1 poroste lineárnì od 0 do 1. "
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"Lze také použít funkce (napø. cos(0..2*pi) a odkazovat na jiné parametry; "
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"za tímto úèelem existují parametry 'a' a 'b'. "
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"Viz níže uvedený seznam parametrù, které jsou v souèasné dobì animovány (nebo zmìnìny).")
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"Lze také použít funkce (napø. cos(0..2*pi) a odkazovat na jiné parametry.")
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// color edit dialog
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@ -8160,7 +8152,6 @@ S(
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S("use the full 3D models", "používej úplné 3D modely")
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S("Z shift", "Z-posuv")
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S("Eye level", "úroveň očí")
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S("fixed Y/Z rotation", "stálá Y/Z rotace")
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S("configure FPP automatically", "automatická konfigurace FPP")
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@ -2407,7 +2407,7 @@ S("Variants of %the1 are available in the Random Pattern Mode after "
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S(" kills: %1", " Kills: %1")
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S(" $$$: %1", " $$$: %1")
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S(" Hyperstone: %1/%2", " Hypersteine: %1/%2")
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S(" Hell: %1/9", " Hölle: %1/9")
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S(" Hell: %1/%2", " Hölle: %1/%2")
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// improved editor
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// ---------------
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@ -3228,9 +3228,6 @@ S("This Orb makes you stunningly beautiful. "
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S("A big, beautiful, magical flower.", "Eine große, schöne, magische Blume.")
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S("Don't be fooled by beauty, or you will be stabbed if you come too close!",
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"Lass dich von Schönheit nicht täuschen - oder du wirst erstochen, wenn du zu nah kommst!")
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S("Each eight turns, each rosebush at distance at most 5 from you will "
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"release a wave of alluring scent. Creatures on the frontwave "
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"will move towards where the scent came from. Even if it causes them "
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@ -3376,10 +3376,6 @@ S( "This Orb makes you stunningly beautiful. "
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S( "A big, beautiful, magical flower.", "Duży, piękny, magiczny kwiat.")
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S("Don't be fooled by beauty, or you will be stabbed if you come too close!",
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"Nie daj się zwieść urodzie, bo jak się za bardzo zbliżysz, możesz zostać ugodzon%y0 nożem!")
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S(
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"Each eight turns, each rosebush at distance at most 5 from you will "
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"release a wave of alluring scent. Creatures on the frontwave "
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@ -5694,9 +5690,8 @@ S(" (%1 more digits)", " (jeszcze cyfr: %1)")
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S("see how it ended", "jak się skończyło")
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// other missing/new things
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S("\n\nOrb unlocked: %1", "\n\nOdblokowana Sfera: %1")
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S("Orb unlocked: %1", "Odblokowana Sfera: %1")
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S("\n\nSecondary orb: %1", "\n\nDodatkowa Sfera: %1")
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S("Secondary orb: %1", "Dodatkowa Sfera: %1")
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S(" to submerge", " do zanurzenia")
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S(" to surface", " do wynurzenia")
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S("%The1 says, \"not this place, it looks even worse...\"",
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@ -7237,15 +7232,11 @@ S("animate parameters", "animacja parametrów")
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S(
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"Most parameters can be animated simply by using '..' in their editing dialog. "
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"For example, the value of a parameter set to 0..1 will grow linearly from 0 to 1. "
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"You can also use functions (e.g. cos(0..2*pi)) and refer to other parameters; "
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"parameters 'a' and 'b' exist for this purpose. "
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"See the list below for parameters which are currently animated (or changed).",
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"You can also use functions (e.g. cos(0..2*pi)) and refer to other parameters.",
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"Większość parametrów może być animowana w prosty sposób, przez wpisanie '..' w ich pole edycji. "
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"Przykładowo, wartość parametru ustawiona na 0..1 będzie rosła liniowa od 0 do 1. "
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"Możesz też używać funkcji (np. cos(0..2*pi)) lub odnosić się do innych parametrów; "
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"parametry 'a' i 'b' istnieją w tym celu. Poniżej lista parametrów obecnie "
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"animowanych (lub zmienionych).")
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"Możesz też używać funkcji (np. cos(0..2*pi)) lub odnosić się do innych parametrów.")
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// color edit dialog
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@ -7878,7 +7869,6 @@ S(
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S("use the full 3D models", "użyj pełnych modeli 3D")
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S("Z shift", "przesunięcie Z")
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S("Eye level", "poziom oka")
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S("fixed Y/Z rotation", "ustalona rotacja Y/Z")
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S("configure FPP automatically", "automatycznie skonfiguruj FPP")
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@ -344,7 +344,7 @@ S("Enemies killed: %1", "Inimigos mortos: %1")
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S("Orbs of Yendor found: %1", "Orbes de Yendor encontrados: %1")
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S("Collect %1 $$$ to access more worlds", "Colete %1 $$$, para acessar novos mundos")
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S("Collect at least %1 treasures in each of %2 types to access Hell", "Colete pelo menos %1 tesouros de cada um dos %2 tipos para acessar o Inferno")
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S("Collect at least 10 Demon Daisies to find the Orbs of Yendor", "Colete pelo menos 10 Margaridas Demônio para encontrar os Orbes de Yendor")
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S("Collect at least %1 Demon Daisies to find the Orbs of Yendor", "Colete pelo menos %1 Margaridas Demônio para encontrar os Orbes de Yendor")
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S("Hyperstone Quest: collect at least %3 %1 in %the2", "Missão da Pedra do Ímpeto: colete pelo menos %3 %1 no-a %abl1")
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S("Hyperstone Quest completed!", "Missão da Pedra do Ímpeto completa!")
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S("Look for the Orbs of Yendor in Hell or in the Crossroads!", "Procure pelos Orbes de Yendor no Inferno e nas Encruzilhadas!")
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@ -483,10 +483,10 @@ S(
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"números mostrados para saber seus significados.\n")
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S(
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"Move with mouse, num pad, qweadzxc, or hjklyubn. Wait by pressing 's' or '.'. Spin the world with arrows, PageUp/Down, and Home/Space. "
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"Move with mouse, num pad, qweadzxc, or hjklyubn. Wait by pressing 's' or '.'. Spin the world with arrows, PageUp/Down, and Space. "
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"To save the game you need an Orb of Safety. Press 'v' for the main menu (configuration, special modes, etc.), ESC for the quest status.\n\n",
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"Mova-se com o mouse, teclado numérico, qweadzxc, ou hjklyubn. Espere apertando 's' ou '.'. Gire o mundo com as setas, PageUp/Down, ou Home/Espaço."
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"Mova-se com o mouse, teclado numérico, qweadzxc, ou hjklyubn. Espere apertando 's' ou '.'. Gire o mundo com as setas, PageUp/Down, ou Espaço."
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"Para salvar o jogo você precisa de um Orbe da Segurança. Pressione 'v' para ir ao menu principal (configurações, modos especiais, etc.), ESC para o estado da missão.\n\n")
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S("See more on the website: ", "Veja mais no site: ")
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@ -2610,7 +2610,7 @@ S("Variants of %the1 are available in the Random Pattern Mode after "
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S(" kills: %1", " zabicia: %1")
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S(" $$$: %1", " $$$: %1")
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S(" Hyperstone: %1/%2", " Hiperkamienie: %1/%2")
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S(" Hell: %1/9", " Piekło: %1/9")
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S(" Hell: %1/%2", " Piekło: %1/%2")
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// improved editor
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@ -3465,10 +3465,6 @@ S( "This Orb makes you stunningly beautiful. "
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S( "A big, beautiful, magical flower.", "Duży, piękny, magiczny kwiat.")
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S("Don't be fooled by beauty, or you will be stabbed if you come too close!",
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"Nie daj się zwieść urodzie, bo jak się za bardzo zbliżysz, możesz zostać ugodzon%y0 nożem!")
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S(
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"Each eight turns, each rosebush at distance at most 5 from you will "
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"release a wave of alluring scent. Creatures on the frontwave "
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@ -5779,9 +5775,8 @@ S(" (%1 more digits)", " (jeszcze cyfr: %1)")
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S("see how it ended", "jak się skończyło")
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// other missing/new things
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S("\n\nOrb unlocked: %1", "\n\nOdblokowana Sfera: %1")
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S("Orb unlocked: %1", "Odblokowana Sfera: %1")
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S("\n\nSecondary orb: %1", "\n\nDodatkowa Sfera: %1")
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S("Secondary orb: %1", "Dodatkowa Sfera: %1")
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S(" to submerge", " do zanurzenia")
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S(" to surface", " do wynurzenia")
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S("%The1 says, \"not this place, it looks even worse...\"",
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@ -3465,10 +3465,6 @@ S( "This Orb makes you stunningly beautiful. "
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S( "A big, beautiful, magical flower.", "Большой прекрасный магический цветок.")
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S("Don't be fooled by beauty, or you will be stabbed if you come too close!",
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"Не будьте обмануты красотой, если не хотите получить удар в спину!")
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S(
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"Each eight turns, each rosebush at distance at most 5 from you will "
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"release a wave of alluring scent. Creatures on the frontwave "
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@ -5844,9 +5840,8 @@ S(" (%1 more digits)", " (ещё цифр: %1)")
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S("see how it ended", "смотри, как всё закончилось")
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// other missing/new things
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S("\n\nOrb unlocked: %1", "\n\nОткрыта сфера: %1")
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S("Orb unlocked: %1", "Открыта сфера: %1")
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S("\n\nSecondary orb: %1", "\n\nДополнительная сфера: %1")
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S("Secondary orb: %1", "Дополнительная сфера: %1")
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S(" to submerge", " на погружение")
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S(" to surface", " на поверхность")
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S("%The1 says, \"not this place, it looks even worse...\"",
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