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fixed geometry changing in the Tutorial
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@ -1073,8 +1073,11 @@ void restartGame(char switchWhat, bool push, bool keep_screens) {
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DEBB(DF_INIT, (debugfile,"restartGame\n"));
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DEBB(DF_INIT, (debugfile,"restartGame\n"));
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if(push)
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if(push) {
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gamestack::push();
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gamestack::push();
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pd_from = NULL;
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centerover.c = NULL;
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}
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else {
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else {
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popAllGames();
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popAllGames();
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achievement_final(true);
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achievement_final(true);
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