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rogueviz::hypcity:: spherical and Solv geometry

This commit is contained in:
Zeno Rogue 2021-03-31 12:36:43 +02:00
parent e5b87a1a36
commit 084fa5ea5e

View File

@ -50,23 +50,25 @@ void prepare_tf() {
low[i] = min(low[i], h[i]),
high[i] = max(high[i], h[i]);
if(hyperbolic) {
if(hyperbolic || sphere) {
hyperpoint hx;
hx[0] = h[0] * t * 2;
hx[1] = h[1] * t * 2;
hx[2] = 0;
hx[3] = 1;
hx = spin(45 * degree) * hx;
if(hyperbolic) hx = spin(45 * degree) * hx;
normalize(hx);
hx = zshift(hx, h[2]*(t*7));
hx = zshift(hx, h[2]*(t*(sphere ? 3 : 7)));
return {0, hx};
}
if(nil) {
swap(h[1], h[2]);
if(nil || sol) {
if(nil) swap(h[1], h[2]);
h *= 0.5 / 0.378;
if(sol) h *= vid.binary_width;
if(nil) h *= nilv::nilwidth;
h[3] = 1;
return {0, h};
}
@ -83,6 +85,11 @@ bool draw_city_at(cell *c, const shiftmatrix& V) {
if(co[1]) return false;
}
if(sol) {
auto co = c->master->distance;
if(co) return false;
}
if(c == cwt.at || true)
city.render(V);