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rogueviz::kohonen::coloring_3d now via rv_hook
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@ -399,8 +399,6 @@ bool coloring_3d(cell *c, const shiftmatrix& V) {
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return false;
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}
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int khd = addHook(hooks_drawcell, 100, coloring_3d);
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// traditionally Gaussian blur is used in the Kohonen algoritm
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// but it does not seem to make much sense in hyperbolic geometry
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// especially wrapped one.
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@ -1776,7 +1774,7 @@ void initialize_rv() {
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rv_hook(shmup::hooks_turn, 100, turn);
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rv_hook(rogueviz::hooks_rvmenu, 100, showMenu);
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rv_hook(hooks_readcolor, 100, kohonen_color);
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// rv_hook(mine::hooks_mark, 50, mark);
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rv_hook(hooks_drawcell, 100, coloring_3d);
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}
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}
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