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fixed zoom while editing texture
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+4
-2
@@ -42,11 +42,13 @@ namespace mapeditor {
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vid.scale *= z;
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// printf("scale = " LDF "\n", vid.scale);
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#if CAP_TEXTURE
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texture::itt = xyscale(texture::itt, 1/z);
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// display(texture::itt);
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if(texture::tstate) {
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texture::itt = xyscale(texture::itt, 1/z);
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if(false && texture::tstate) {
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calcparam();
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texture::perform_mapping();
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if(texture::tstate == texture::tsAdjusting)
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texture::finish_mapping();
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}
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#endif
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}
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