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added the cases for the new features
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@@ -103,7 +103,7 @@ bool isNonliving(eMonster m) {
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m == moZombie || m == moGhost || m == moShadow || m == moSkeleton ||
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m == moEvilGolem || m == moIllusion || m == moEarthElemental ||
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m == moWaterElemental || m == moDraugr || m == moTerraWarrior ||
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m == moIceGolem || m == moVoidBeast;
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m == moIceGolem || m == moVoidBeast || m == moJiangshi;
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}
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bool isMetalBeast(eMonster m) {
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