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better wall shading in EuclidSquare embeddings
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@ -694,10 +694,12 @@ void celldrawer::draw_wall() {
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}
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color_t wcol0 = wcol;
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color_t wcol2 = gradient(0, wcol0, 0, .8, 1);
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color_t wcol1 = wcol2;
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if(geometry == gEuclidSquare) wcol1 = gradient(0, wcol0, 0, .9, 1);
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draw_shapevec(c, V, qfi.fshape->levels[SIDE_WALL], darkena(wcol, 0, 0xFF), PPR::WALL);
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forCellIdEx(c2, i, c)
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if(!highwall(c2) || conegraph(c2) || c2->wall == waClosedGate || fake::split())
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placeSidewall(c, i, SIDE_WALL, V, darkena(wcol2, fd, 255));
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placeSidewall(c, i, SIDE_WALL, V, darkena((i&1)?wcol1:wcol2, fd, 255));
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draw_wallshadow();
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return;
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