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CAP_SAVE guards for casual
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2
quit.cpp
2
quit.cpp
@@ -561,6 +561,7 @@ EX void handleKeyQuit(int sym, int uni) {
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else if(uni == 'v') popScreenAll(), pushScreen(showMainMenu);
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else if(uni == 'l') popScreenAll(), pushScreen(showMessageLog), messagelogpos = isize(gamelog);
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else if(uni == 'z') hints[hinttoshow].action();
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#if CAP_SAVE
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else if(sym == SDLK_F9) {
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if(casual && savecount) {
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stop_game();
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@@ -570,6 +571,7 @@ EX void handleKeyQuit(int sym, int uni) {
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else
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gotoHelp(safety_help());
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}
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#endif
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else if(sym == SDLK_F3 || (sym == ' ' || sym == SDLK_HOME))
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fullcenter();
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else if(uni == 'o') get_o_key().second();
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