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enable_flat_model now sets vid.creature_scale correctly

This commit is contained in:
Zeno Rogue 2025-05-26 08:40:15 +02:00
parent c645001ddb
commit 047e8f1da7

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@ -2547,6 +2547,7 @@ EX void enable_flat_model(int val) {
vid.human_wall_ratio = .7;
vid.camera = 1;
vid.depth = 1;
vid.creature_scale = 1;
geom3::apply_always3();
check_cgi();
cgi.require_shapes();