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enable_flat_model now sets vid.creature_scale correctly
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@@ -2547,6 +2547,7 @@ EX void enable_flat_model(int val) {
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vid.human_wall_ratio = .7;
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vid.camera = 1;
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vid.depth = 1;
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vid.creature_scale = 1;
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geom3::apply_always3();
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check_cgi();
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cgi.require_shapes();
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