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rogueviz:: seuphorica:: fixed the escape key doing the wrong thing
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@@ -1059,7 +1059,7 @@ void seuphorica_screen() {
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keyhandler = [] (int sym, int uni) {
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handlePanning(sym, uni);
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dialog::handleNavigation(sym, uni);
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if(uni == SDLK_ESCAPE) popScreen();
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if(uni == SDLK_ESCAPE) pushScreen(seuphorica_menu);
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if(uni == PSEUDOKEY_RELEASE && hold_mode == 4 && tile_moved) {
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swap(*tile_moved, drawn[0]);
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cast_spell(tile_boxid);
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