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	rogueviz:: seuphorica:: fixed the escape key doing the wrong thing
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		| @@ -1059,7 +1059,7 @@ void seuphorica_screen() { | ||||
|   keyhandler = [] (int sym, int uni) { | ||||
|     handlePanning(sym, uni); | ||||
|     dialog::handleNavigation(sym, uni); | ||||
|     if(uni == SDLK_ESCAPE) popScreen(); | ||||
|     if(uni == SDLK_ESCAPE) pushScreen(seuphorica_menu); | ||||
|     if(uni == PSEUDOKEY_RELEASE && hold_mode == 4 && tile_moved) { | ||||
|       swap(*tile_moved, drawn[0]); | ||||
|       cast_spell(tile_boxid); | ||||
|   | ||||
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