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	rogueviz::ads:: fix the bug with incorrect timeshift in DS in tour
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		| @@ -236,6 +236,9 @@ void init_ds_game() { | |||||||
|   main_rock->shape = &shape_gold; |   main_rock->shape = &shape_gold; | ||||||
|   main_rock->type = oMainRock; |   main_rock->type = oMainRock; | ||||||
|  |  | ||||||
|  |   // do not shift time | ||||||
|  |   main_rock->pt_main.shift = 0; | ||||||
|  |  | ||||||
|   /* also create shape_disk */ |   /* also create shape_disk */ | ||||||
|   shape_disk.clear(); |   shape_disk.clear(); | ||||||
|   for(int d=0; d<=360; d += 15) { |   for(int d=0; d<=360; d += 15) { | ||||||
|   | |||||||
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