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rogueviz::ads:: fix the bug with incorrect timeshift in DS in tour
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@ -236,6 +236,9 @@ void init_ds_game() {
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main_rock->shape = &shape_gold;
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main_rock->type = oMainRock;
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// do not shift time
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main_rock->pt_main.shift = 0;
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/* also create shape_disk */
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shape_disk.clear();
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for(int d=0; d<=360; d += 15) {
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