added some comments in hr::tour

This commit is contained in:
Zeno Rogue 2020-03-27 20:54:21 +01:00
parent a331779e72
commit 00bbdef12e
2 changed files with 80 additions and 51 deletions

View File

@ -2180,7 +2180,7 @@ function<void(presmode)> roguevizslide_action(char c, const T& t, const U& act)
#define RVPATH HYPERPATH "rogueviz/"
slide rvslides[] = {
{"RogueViz", 999, LEGAL_ANY,
{"RogueViz", 999, LEGAL::ANY,
"This is a presentation of RogueViz, which "
"is an adaptation of HyperRogue as a visualization tool "
"rather than a game. Hyperbolic space is great "
@ -2200,7 +2200,7 @@ slide rvslides[] = {
}
}
},
{"straight lines in the Palace", 999, LEGAL_ANY,
{"straight lines in the Palace", 999, LEGAL::ANY,
"One simple slide about HyperRogue. Press '5' to show some hyperbolic straight lines.",
[] (presmode mode) {
using namespace linepatterns;
@ -2209,7 +2209,7 @@ slide rvslides[] = {
if(mode == 3) patPalace.color = 0xFFD50000;
}
},
{"Collatz conjecture", 51, LEGAL_UNLIMITED | QUICKGEO,
{"Collatz conjecture", 51, LEGAL::UNLIMITED | QUICKGEO,
"The following slide is a visualization of the Collatz conjecture. "
"Press '5' for a spiral rendering of the Collatz conjecture visualization.\n\n"
"Note that this, and many other RogueViz visualizations, have "
@ -2235,7 +2235,7 @@ slide rvslides[] = {
})
},
{"Roguelikes", 63, LEGAL_UNLIMITED | QUICKGEO,
{"Roguelikes", 63, LEGAL::UNLIMITED | QUICKGEO,
"A visualization of roguelikes, based on discussion on /r/reddit. "
"See: http://www.roguetemple.com/z/hyper/reddit.php",
roguevizslide('0', [] () {
@ -2256,7 +2256,7 @@ slide rvslides[] = {
rogueviz::sag::loadsnake(RVPATH "roguelikes/" + cname());
})
},
{"Programming languages of GitHub", 64, LEGAL_UNLIMITED | QUICKGEO,
{"Programming languages of GitHub", 64, LEGAL::UNLIMITED | QUICKGEO,
"A visualization of programming languages.",
roguevizslide('0', [] () {
rogueviz::dftcolor = 0x282828FF;
@ -2277,7 +2277,7 @@ slide rvslides[] = {
if(euclid) rogueviz::legend.clear();
})
},
{"Boardgames", 62, LEGAL_UNLIMITED | QUICKGEO,
{"Boardgames", 62, LEGAL::UNLIMITED | QUICKGEO,
"A visualization of board games, based on discussions on Reddit.",
roguevizslide('0', [] () {
rogueviz::dftcolor = 0x282828FF;
@ -2297,7 +2297,7 @@ slide rvslides[] = {
rogueviz::sag::loadsnake(RVPATH "boardgames/" + cname());
})
},
{"Tree of Life", 61, LEGAL_UNLIMITED | QUICKGEO,
{"Tree of Life", 61, LEGAL::UNLIMITED | QUICKGEO,
"Not described.",
roguevizslide('0', [] () {
@ -2313,7 +2313,7 @@ slide rvslides[] = {
rogueviz::tree::read(RVPATH "treeoflife/tol.txt");
})},
{"Spiral Staircase", 62, LEGAL_NONE | QUICKGEO,
{"Spiral Staircase", 62, LEGAL::NONE | QUICKGEO,
"Spiral Staircase Demo. Press '5' to change the curvature or other parameters.",
[] (presmode mode) {
@ -2322,7 +2322,7 @@ slide rvslides[] = {
slidecommand = "staircase menu";
if(mode == 4) pushScreen(staircase::showMenu);
}},
{"Banach-Tarski-like", 62, LEGAL_NONE,
{"Banach-Tarski-like", 62, LEGAL::NONE,
"Banach-Tarski-like decomposition. Break a hyperbolic plane into two hyperbolic planes.\n\n"
"Press '5' to show the decomposition. Press any key to stop.\n\n"
"You will see a map of the decomposition. Press '5' again to return.",
@ -2357,7 +2357,7 @@ slide rvslides[] = {
}
}
}},
{"Pentagonal Exploration", 62, LEGAL_NONE | QUICKGEO,
{"Pentagonal Exploration", 62, LEGAL::NONE | QUICKGEO,
"Pentagonal Exploration explained at: http://www.roguetemple.com/z/sims/snub/\n\n"
"Move the mouse nearer and further away from the X.\n\n"
"Press 3 4 5 6 7 8 9 shift+4 shift+5 shift+6 to change the geometry.",
@ -2374,7 +2374,7 @@ slide rvslides[] = {
start_game();
}
}},
{"THE END", 99, LEGAL_ANY | FINALSLIDE,
{"THE END", 99, LEGAL::ANY | FINALSLIDE,
"Press '5' to leave the presentation.",
[] (presmode mode) {
firstland = specialland = laIce;

109
tour.cpp
View File

@ -8,17 +8,23 @@
#include "hyper.h"
namespace hr {
#if CAP_TOUR
/** Variables and function related to Guided Tour and other presentations. */
EX namespace tour {
/** are we currently in a presentation */
EX bool on;
/** should the presentation texts be shown */
EX bool texts = true;
EX string tourhelp;
/** index of the current slide */
EX int currentslide;
#if HDR
/** a parameter for the slides' action function */
enum presmode {
pmStartAll = 0,
pmStart = 1, pmFrame = 2, pmStop = 3, pmKey = 4, pmRestart = 5,
@ -26,23 +32,38 @@ enum presmode {
pmGeometry = 11, pmGeometryReset = 13, pmGeometryStart = 15
};
/** slide definition */
struct slide {
const char *name; int unused_id; int flags; const char *help;
/** title of this slide */
const char *name;
/** ID (currently unused */
int unused_id;
/** various flags */
flagtype flags;
/** the helptext */
const char *help;
/** This function is called while this slide is displayed. Parameter hr::tour::presmode mode says what should be done */
function<void(presmode mode)> action;
};
static const int LEGAL_NONE=0;
static const int LEGAL_UNLIMITED=1;
static const int LEGAL_HYPERBOLIC=2;
static const int LEGAL_ANY=3;
static const int LEGAL_NONEUC=4;
static const int QUICKSKIP=8;
static const int FINALSLIDE=16;
static const int QUICKGEO=32;
static const int SIDESCREEN = 64;
static const int USE_SLIDE_NAME = 128;
/** in which geometries does this slide work */
namespace LEGAL {
enum flagtype { NONE, UNLIMITED, HYPERBOLIC, ANY, NONEUC };
}
/** when Enter pressed while showing the text, skip to the next slide immediately */
static const flagtype QUICKSKIP=8;
/** The final slide. Shows where the presentation ends */
static const flagtype FINALSLIDE=16;
/** Pressing Enter while in another geometry should change slides immediately */
static const flagtype QUICKGEO=32;
/** This slide should be displayed in sidescreen mode */
static const flagtype SIDESCREEN = 64;
/** When changing geometries, show the name of the slide, instead of the current land */
static const flagtype USE_SLIDE_NAME = 128;
#endif
/** an auxiliary function to enable a visualization in the Canvas land */
EX void setCanvas(presmode mode, char canv) {
static char wc;
static eLand ld;
@ -62,6 +83,7 @@ EX void setCanvas(presmode mode, char canv) {
}
}
/** static mode: we get Orbs of Teleport to use them instead of movement */
bool sickmode;
EX function<eLand(eLand)> getNext;
@ -72,10 +94,13 @@ EX function<bool(eLand)> showland;
#define QUICKFIND quickfind = [](eLand l)
#define SHOWLAND(f) showland = [](eLand l) { return f; }
/** the caption of the special command (executed by pressing '5') in the current slide */
EX string slidecommand;
/** hooks to execute after calling presentation */
EX hookset<void(int)> *hooks_slide;
/** call action(mode) for the current slide. Also sets up some default stuff */
EX void presentation(presmode mode) {
cheater = 0;
@ -93,6 +118,7 @@ EX void presentation(presmode mode) {
callhooks(hooks_slide, mode);
}
/** display the help text for the current slide if texts enabled */
EX void slidehelp() {
if(texts && slides[currentslide].help[0])
gotoHelp(
@ -102,6 +128,7 @@ EX void slidehelp() {
);
}
/** return from a subgame launched while in presentation */
void return_geometry() {
gamestack::pop();
vid.scale = 1; vid.alpha = 1;
@ -143,19 +170,19 @@ bool handleKeyTour(int sym, int uni) {
if(NUMBERKEY == '1' || NUMBERKEY == '2') {
int legal = slides[currentslide].flags & 7;
if(legal == LEGAL_NONE || legal == LEGAL_HYPERBOLIC) {
if(legal == LEGAL::NONE || legal == LEGAL::HYPERBOLIC) {
addMessage(XLAT("You cannot change geometry in this slide."));
return true;
}
if(legal == LEGAL_UNLIMITED && NUMBERKEY == '1') {
if(legal == LEGAL::UNLIMITED && NUMBERKEY == '1') {
addMessage(XLAT("This does not work in bounded geometries."));
return true;
}
if(legal == LEGAL_NONEUC && NUMBERKEY == '2') {
if(legal == LEGAL::NONEUC && NUMBERKEY == '2') {
addMessage(XLAT("This does not work in Euclidean geometry."));
return true;
}
if(legal == LEGAL_HYPERBOLIC && NUMBERKEY != '3') {
if(legal == LEGAL::HYPERBOLIC && NUMBERKEY != '3') {
addMessage(XLAT("This works only in hyperbolic geometry."));
return true;
}
@ -370,9 +397,10 @@ EX void start() {
}
}
/** the default presentation (the Guided Tour)
EX slide default_slides[] = {
#if ISMOBILE
{"Note for mobiles", 10, LEGAL_NONE | QUICKSKIP,
{"Note for mobiles", 10, LEGAL::NONE | QUICKSKIP,
"This tour is designed for computers, "
"and keys are given for all actions. It will "
"work without a keyboard though, although less "
@ -390,7 +418,7 @@ EX slide default_slides[] = {
}
},
#endif
{"Introduction", 10, LEGAL_NONE | QUICKSKIP,
{"Introduction", 10, LEGAL::NONE | QUICKSKIP,
"This tour is mostly aimed to show what is "
"special about the geometry used by HyperRogue. "
"It also shows the basics of gameplay, and "
@ -408,7 +436,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laIce );
}
},
{"Basics of gameplay", 11, LEGAL_ANY,
{"Basics of gameplay", 11, LEGAL::ANY,
"The game starts in the Icy Lands. Collect the Ice Diamonds "
"(press F1 if you do not know how to move). "
"After you collect many of them, monsters will start to pose a challenge.\n"
@ -429,7 +457,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laIce );
}
},
{"Hypersian Rug model", 21, LEGAL_HYPERBOLIC,
{"Hypersian Rug model", 21, LEGAL::HYPERBOLIC,
"New players think that the action of HyperRogue takes place on a sphere. "
#if CAP_RUG
"This is not true -- the next slide will show the surface HyperRogue "
@ -456,7 +484,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laIce );
}
},
{"Expansion", 22, LEGAL_ANY | USE_SLIDE_NAME,
{"Expansion", 22, LEGAL::ANY | USE_SLIDE_NAME,
"The next slide shows the number of cells in distance 1, 2, 3, ... from you. "
"It grows exponentially: there are more than 10^100 cells "
"in radius 1000 around you, and you will move further away during the game!\n\n"
@ -476,7 +504,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laIce );
}
},
{"Tiling and Tactics", 23, LEGAL_ANY | USE_SLIDE_NAME,
{"Tiling and Tactics", 23, LEGAL::ANY | USE_SLIDE_NAME,
"The tactics of fighting simple monsters, such as the Yetis from the Icy Lands, "
"might appear shallow, but hyperbolic geometry is essential even there. "
"In the next slide, you are attacked by two monsters at once. "
@ -492,7 +520,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laCanvas );
}
},
{"Straight Lines", 24, LEGAL_ANY,
{"Straight Lines", 24, LEGAL::ANY,
"Hyperbolic geometry has been discovered by the 19th century mathematicians who "
"wondered about the nature of paralellness. Take a line L and a point A. "
"Can a world exist where there is more than one line passing through A "
@ -519,7 +547,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laCrossroads || l == laIce );
}
},
{"Running Dogs", 25, LEGAL_ANY,
{"Running Dogs", 25, LEGAL::ANY,
"To learn more about straight lines, "
"wander further, and you should find the Land of Eternal Motion. "
"Try to run in a straight line, with a Running Dog next to you. "
@ -541,7 +569,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laCrossroads || l == laMotion );
}
},
{"Equidistants", 27, LEGAL_ANY,
{"Equidistants", 27, LEGAL::ANY,
"Equidistants are curves which are at some fixed distance from a "
"straight line. Some lands in HyperRogue are based on equidistants; "
"you should see them after wandering a bit more.\n\n"
@ -558,7 +586,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laCrossroads || l == laDungeon || l == laOcean || l == laIvoryTower || l == laEndorian );
}
},
{"Circles", 26, LEGAL_ANY,
{"Circles", 26, LEGAL::ANY,
"Circles are strange in hyperbolic geometry too. "
"Look for the Castle of Camelot in the Crossroads; "
"the Round Table inside is a circle of radius 28. "
@ -581,7 +609,7 @@ EX slide default_slides[] = {
SHOWLAND( l == laCrossroads || l == laCamelot );
}
},
{"Horocycles", 28, LEGAL_ANY,
{"Horocycles", 28, LEGAL::ANY,
"Horocycles are similar to circles, but you cannot reach their center at all -- "
"they can be understood as limit circles of infinite radius centered in some point "
"in infinity (also called an ideal point).\n\n"
@ -600,7 +628,7 @@ EX slide default_slides[] = {
SHOWLAND ( l == laCrossroads || l == laRlyeh || l == laTemple );
}
},
{"Half-plane model", 47, LEGAL_HYPERBOLIC,
{"Half-plane model", 47, LEGAL::HYPERBOLIC,
"The game is normally displayed in the so called Poincaré disk model, "
"which is a kind of a map of the infinite hyperbolic world. "
"There are many projections of Earth, but since Earth is curved, "
@ -617,7 +645,7 @@ EX slide default_slides[] = {
if(mode == 3) pmodel = mdDisk, models::rotation = 0, vid.use_smart_range = smart;
}
},
{"Curvature", 29, LEGAL_ANY,
{"Curvature", 29, LEGAL::ANY,
"Now, go to the Burial Grounds and find an Orb of the Sword. The Sword appears to "
"always be facing in the same direction whatever you do, and it appears that "
"you have to rotate the sword to excavate the treasures; "
@ -641,7 +669,7 @@ EX slide default_slides[] = {
SHOWLAND ( l == laCrossroads || l == laBurial );
}
},
{"Periodic patterns", 30, LEGAL_UNLIMITED | USE_SLIDE_NAME,
{"Periodic patterns", 30, LEGAL::UNLIMITED | USE_SLIDE_NAME,
"Hyperbolic geometry yields much more interesting periodic patterns "
"than Euclidean.",
[] (presmode mode) {
@ -655,7 +683,7 @@ EX slide default_slides[] = {
SHOWLAND ( l == laCanvas );
}
},
{"Periodic patterns: application", 31, LEGAL_ANY,
{"Periodic patterns: application", 31, LEGAL::ANY,
"Many lands in HyperRogue are based around periodic patterns. "
"For example, both Zebra and Windy Plains are based on the pattern "
"shown in the previous slide. "
@ -675,7 +703,7 @@ EX slide default_slides[] = {
l == laEmerald || l == laWineyard || l == laPower );
}
},
{"Fractal landscapes", 32, LEGAL_UNLIMITED | USE_SLIDE_NAME,
{"Fractal landscapes", 32, LEGAL::UNLIMITED | USE_SLIDE_NAME,
"On the following slide, the colors change smoothly in the whole infinite world. "
"Again, this works better than in Euclidean geometry.",
[] (presmode mode) {
@ -683,7 +711,7 @@ EX slide default_slides[] = {
SHOWLAND ( l == laCanvas );
}
},
{"Fractal landscapes: application", 33, LEGAL_ANY,
{"Fractal landscapes: application", 33, LEGAL::ANY,
"This is applied in HyperRogue to create landscapes, such as the chasms in the "
"land of Reptiles or the Dragon Chasms, which you should find quickly. "
"Also in the Dragon Chasms, you can find a Baby Tortoise, and try to find "
@ -711,7 +739,7 @@ EX slide default_slides[] = {
SHOWLAND ( l == laCrossroads || l == laReptile || l == laDragon || l == laTortoise );
}
},
{"Poincaré Ball model", 41, LEGAL_HYPERBOLIC,
{"Poincaré Ball model", 41, LEGAL::HYPERBOLIC,
"The Poincaré disk model is a model of a hyperbolic *plane* -- you "
"might wonder why are the walls rendered in 3D then.\n\n"
"HyperRogue actually assumes that the floor level is an equidistant surface "
@ -725,7 +753,7 @@ EX slide default_slides[] = {
if(mode == 3) pmodel = mdDisk;
}
},
{"Hyperboloid model", 42, LEGAL_ANY,
{"Hyperboloid model", 42, LEGAL::ANY,
"Let's see more models of the hyperbolic plane. "
"This model uses a hyperboloid in the Minkowski geometry; "
"it is used internally by HyperRogue.",
@ -734,14 +762,14 @@ EX slide default_slides[] = {
if(mode == 3) pmodel = mdDisk;
}
},
{"Beltrami-Klein model", 43, LEGAL_ANY | USE_SLIDE_NAME,
{"Beltrami-Klein model", 43, LEGAL::ANY | USE_SLIDE_NAME,
"This model renders straight lines as straight, but it distorts angles.",
[] (presmode mode) {
if(mode == 1 || mode == pmGeometryReset || mode == pmGeometry) vid.alpha = 0;
if(mode == 3) vid.alpha = 1;
}
},
{"Gans model", 44, LEGAL_ANY | USE_SLIDE_NAME,
{"Gans model", 44, LEGAL::ANY | USE_SLIDE_NAME,
"Yet another model, which corresponds to orthographic projection of the "
"sphere. Poincaré disk model, Beltrami-Klein model, and the Gans "
"model are all obtained by looking at either the hyperboloid model or an "
@ -751,7 +779,7 @@ EX slide default_slides[] = {
if(mode == 3) vid.alpha = vid.scale = 1;
}
},
{"Band model", 45, LEGAL_NONEUC | USE_SLIDE_NAME,
{"Band model", 45, LEGAL::NONEUC | USE_SLIDE_NAME,
"The band model is the hyperbolic analog of the Mercator projection of the sphere: "
"a given straight line is rendered as a straight line, and the rest of the "
"world is mapped conformally, that is, angles are not distorted. "
@ -780,7 +808,7 @@ EX slide default_slides[] = {
#endif
}
},
/*{"Conformal square model", 46, LEGAL_HYPERBOLIC,
/*{"Conformal square model", 46, LEGAL::HYPERBOLIC,
"The world can be mapped conformally to a square too.",
[] (presmode mode) {
if(mode == 1) pmodel = mdPolygonal, polygonal::solve();
@ -788,7 +816,7 @@ EX slide default_slides[] = {
}
}, */
#if !ISWEB
{"Shoot'em up mode", 52, LEGAL_NONE | USE_SLIDE_NAME,
{"Shoot'em up mode", 52, LEGAL::NONE | USE_SLIDE_NAME,
"In the shoot'em up mode, space and time is continuous. "
"You attack by throwing knives. "
"Very fun with two players!\n\n"
@ -809,7 +837,7 @@ EX slide default_slides[] = {
}
},
#endif
{"THE END", 99, LEGAL_ANY | FINALSLIDE,
{"THE END", 99, LEGAL::ANY | FINALSLIDE,
"This tour shows just a small part of what you can see in the world of HyperRogue. "
"For example, "
"hyperbolic mazes are much nicer than their Euclidean counterparts. "
@ -822,6 +850,7 @@ EX slide default_slides[] = {
}
};
/** currently used set of slides */
EX slide *slides = default_slides;
auto a1 = addHook(hooks_frame, 100, [] () { if(tour::on) tour::presentation(tour::pmFrame); });