mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-10-31 19:36:16 +00:00
242 lines
7.5 KiB
C++
242 lines
7.5 KiB
C++
|
#include "../hyper.h"
|
||
|
|
||
|
// A tool to create smooth manually controlled movement animations in 3D geometries.
|
||
|
|
||
|
// Press 'f' to start controlling
|
||
|
|
||
|
// 'qweasdzxc' will move the camera and additionally rotate the view a bit (except 's')
|
||
|
|
||
|
// 'b' goes back 1 frame, 'e' undoes 30 frames
|
||
|
|
||
|
// 'r' starts recording
|
||
|
|
||
|
// 1234 change movement speed (see console for details)
|
||
|
// 67890 change rotation speed (see console for details)
|
||
|
|
||
|
namespace hr {
|
||
|
|
||
|
bool saving_positions;
|
||
|
|
||
|
int next_pos_tick;
|
||
|
|
||
|
vector<tuple<transmatrix, transmatrix, int, heptspin> > saved;
|
||
|
|
||
|
bool trailer_turn(int delta) {
|
||
|
if(saving_positions)
|
||
|
View = cpush(2, -delta/8000.) * cspin(0, 2, (mousex - current_display->xcenter) * delta / -1000000.) * cspin(1, 2, (mousey - current_display->ycenter) * delta / -1000000.) * View;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool recording;
|
||
|
|
||
|
void trailer_frame() {
|
||
|
// if(saving_positions || !isize(saved))
|
||
|
if(!recording) queuechr(current_display->xcenter, current_display->ycenter, 0, 16, '+', 0xFFFFFFFF);
|
||
|
|
||
|
if(saving_positions && ticks > next_pos_tick) {
|
||
|
next_pos_tick += 66;
|
||
|
saved.emplace_back(View, nisot::local_perspective, hybrid::current_view_level, viewctr);
|
||
|
println(hlog, "frames = ", isize(saved));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool keys_on = false;
|
||
|
|
||
|
ld stepdist = 0.02;
|
||
|
|
||
|
ld stepang = 0.01;
|
||
|
|
||
|
bool move_camera(transmatrix T) {
|
||
|
for(int it=0; it<5; it++) {
|
||
|
saved.emplace_back(View, nisot::local_perspective, hybrid::current_view_level, viewctr);
|
||
|
println(hlog, "frames = ", isize(saved));
|
||
|
shift_view(ztangent(-stepdist));
|
||
|
rotate_view(T);
|
||
|
}
|
||
|
playermoved = false;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
namespace solv { pair<heptagon*,heptagon*> getcoord(heptagon *h); }
|
||
|
|
||
|
bignum bdiff(heptagon *h1, heptagon *h2) {
|
||
|
if(h1 == h2) return 0;
|
||
|
auto p = bdiff(h1->move(3), h2->move(3));
|
||
|
int d = h1->c.spin(3) - h2->c.spin(3);
|
||
|
println(hlog, "d=", d, " p = ", p.get_str(10000));
|
||
|
return p + p + bignum(d);
|
||
|
}
|
||
|
|
||
|
#define BASE 10
|
||
|
|
||
|
/*
|
||
|
void o_addmul(bignum& b0, const bignum& b, int factor) {
|
||
|
int K = isize(b.digits);
|
||
|
if(K > isize(b0.digits)) b0.digits.resize(K);
|
||
|
int carry = 0;
|
||
|
for(int i=0; ; i++) {
|
||
|
bool cnt = (i<K || (carry > 0 && carry < -1) || (carry == -1 && i < isize(b0.digits)));
|
||
|
println(hlog, "cnt = ", cnt, " carry = ", carry
|
||
|
if(!cnt) break;
|
||
|
println(hlog, "i=", i, " carry start=", carry);
|
||
|
if(i >= isize(b0.digits)) b0.digits.push_back(0);
|
||
|
long long l = b0.digits[i];
|
||
|
l += carry;
|
||
|
if(i < K) l += b.digits[i] * factor;
|
||
|
carry = 0;
|
||
|
if(l >= BASE) carry = l / BASE;
|
||
|
if(l < 0) carry = -(BASE-1-l) / BASE;
|
||
|
l -= carry * BASE;
|
||
|
b0.digits[i] = l;
|
||
|
println(hlog, "carry=", carry);
|
||
|
}
|
||
|
println(hlog, "carry end=", carry);
|
||
|
if(carry < 0) b0.digits.back() -= BASE;
|
||
|
while(isize(b0.digits) && b0.digits.back() == 0) b0.digits.pop_back();
|
||
|
} */
|
||
|
|
||
|
void get_b4_distance() {
|
||
|
heptagon *h1 = currentmap->gamestart()->master;
|
||
|
heptagon *h2 = viewctr.at;
|
||
|
if(h1->distance != h2->distance)
|
||
|
println(hlog, "Z difference: ", h2->distance - h1->distance);
|
||
|
else {
|
||
|
auto c1 = solv::getcoord(h1);
|
||
|
auto c2 = solv::getcoord(h2);
|
||
|
println(hlog, "X difference: ", bdiff(c1.first, c2.first).get_str(10000));
|
||
|
println(hlog, "Y difference: ", bdiff(c1.second, c2.second).get_str(10000));
|
||
|
println(hlog, "X difference> ", bdiff(c2.first, c1.first).get_str(10000));
|
||
|
println(hlog, "Y difference> ", bdiff(c2.second, c1.second).get_str(10000));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool trailer_handleKey(int sym, int uni) {
|
||
|
|
||
|
if(sym == 'f') {
|
||
|
keys_on = !keys_on;
|
||
|
println(hlog, "keys_on = ", keys_on);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// println(hlog, "cells_drawn = ", cells_drawn, " cells_generated = ", cells_generated);
|
||
|
|
||
|
if(keys_on) {
|
||
|
|
||
|
if(sym == 't') {
|
||
|
if(!saved.empty()) {
|
||
|
println(hlog, "frames = ", isize(saved));
|
||
|
saved.pop_back();
|
||
|
}
|
||
|
if(!saved.empty()) {
|
||
|
tie(View, nisot::local_perspective, hybrid::current_view_level, viewctr) = saved.back();
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/* if(sym == 'e') {
|
||
|
dialog::editNumber(stepdist, 0, 1, 0.1, 0.1, "", "");
|
||
|
dialog::scaleLog();
|
||
|
} */
|
||
|
|
||
|
if(sym == 's') return move_camera(Id);
|
||
|
|
||
|
if(sym == 'a') return move_camera(cspin(0, 2, stepang));
|
||
|
|
||
|
if(sym == 'd') return move_camera(cspin(0, 2, -stepang));
|
||
|
|
||
|
if(sym == 'q') return move_camera(cspin(0, 2, stepang) * cspin(1, 2, stepang));
|
||
|
if(sym == 'w') return move_camera(cspin(1, 2, stepang));
|
||
|
if(sym == 'e') return move_camera(cspin(0, 2, -stepang) * cspin(1, 2, stepang));
|
||
|
|
||
|
if(sym == 'z') return move_camera(cspin(0, 2, stepang) * cspin(1, 2, -stepang));
|
||
|
if(sym == 'x') return move_camera(cspin(1, 2, -stepang));
|
||
|
if(sym == 'c') return move_camera(cspin(0, 2, -stepang) * cspin(1, 2, -stepang));
|
||
|
|
||
|
|
||
|
if(sym == '1') { stepdist = 0; println(hlog, stepdist); return true; }
|
||
|
if(sym == '2') { stepdist = 0.01; println(hlog, stepdist); return true; }
|
||
|
if(sym == '3') { stepdist = 0.02; println(hlog, stepdist); return true; }
|
||
|
if(sym == '4') { stepdist = 0.05; println(hlog, stepdist); return true; }
|
||
|
|
||
|
if(sym == '6') { stepang = 0.001; println(hlog, stepang); return true; }
|
||
|
if(sym == '7') { stepang = 0.003; println(hlog, stepang); return true; }
|
||
|
if(sym == '8') { stepang = 0.01; println(hlog, stepang); return true; }
|
||
|
if(sym == '9') { stepang = 0.03; println(hlog, stepang); return true; }
|
||
|
if(sym == '0') { stepang = 0.1; println(hlog, stepang); return true; }
|
||
|
|
||
|
if(sym == 'p') { get_b4_distance(); return true; }
|
||
|
|
||
|
if(sym == SDLK_F4) {
|
||
|
saving_positions = !saving_positions;
|
||
|
next_pos_tick = ticks;
|
||
|
println(hlog, "saving_positions = ", saving_positions);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if(sym == 'b') {
|
||
|
saved.pop_back();
|
||
|
tie(View, nisot::local_perspective, hybrid::current_view_level, viewctr) = saved.back();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if(sym == 'u' && isize(saved) > 40) {
|
||
|
for(int i=0; i<30; i++) saved.pop_back();
|
||
|
tie(View, nisot::local_perspective, hybrid::current_view_level, viewctr) = saved.back();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if(sym == 'r') {
|
||
|
recording = true;
|
||
|
if(mouseaim_sensitivity) {
|
||
|
mouseaim_sensitivity = 0;
|
||
|
return true;
|
||
|
}
|
||
|
if(musicvolume) {
|
||
|
musicvolume = 0;
|
||
|
Mix_VolumeMusic(0);
|
||
|
return true;
|
||
|
}
|
||
|
saving_positions = false;
|
||
|
// vid.cells_drawn_limit = 1000000;
|
||
|
int i = 0;
|
||
|
shot::take("anim/start.png");
|
||
|
shot::transparent = false;
|
||
|
// shot::shotx = 1920;
|
||
|
// shot::shoty = 1080;
|
||
|
shot::shot_aa = 2;
|
||
|
solv::solrange_xy = 30;
|
||
|
solv::solrange_z = 6;
|
||
|
vid.cells_drawn_limit = 100000;
|
||
|
vid.cells_generated_limit = 1000;
|
||
|
// sightranges[geometry] = 4;
|
||
|
static int lasti = 0;
|
||
|
|
||
|
for(auto& p: saved) {
|
||
|
// sightranges[geometry] = 4 + i * 2. / isize(saved);
|
||
|
tie(View, nisot::local_perspective, hybrid::current_view_level, viewctr) = p;
|
||
|
ticks = i * 1000 / 30;
|
||
|
if(i < lasti) continue;
|
||
|
|
||
|
system("mkdir addons/possaver/");
|
||
|
|
||
|
shot::take(format("extra/possaver/%05d.png", i));
|
||
|
println(hlog, "frame ", i);
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
lasti = i;
|
||
|
recording = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
auto hook =
|
||
|
addHook(hooks_handleKey, 100, trailer_handleKey)
|
||
|
+ addHook(hooks_drawmap, 100, trailer_frame)
|
||
|
+ addHook(shmup::hooks_turn, 100, trailer_turn)
|
||
|
+ 0;
|
||
|
|
||
|
}
|