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hyperrogue/hyper.cpp

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// Hyperbolic Rogue
// Copyright (C) 2011 Zeno Rogue
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "init.cpp"
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#if CU_HYPER
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#if ISLINUX
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#include <sys/resource.h>
void moreStack() {
const rlim_t kStackSize = 1 << 28; // 28;
struct rlimit rl;
int result;
result = getrlimit(RLIMIT_STACK, &rl);
if(result == 0) {
if(rl.rlim_cur < kStackSize) {
// rl.rlim_cur = 1 << 19; // kStackSize;
result = setrlimit(RLIMIT_STACK, &rl);
if (result != 0) {
fprintf(stderr, "setrlimit returned result = %d\n", result);
}
}
}
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}
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#endif
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eLand readland(const char *s) {
string ss = s;
if(ss == "II") return laCrossroads2;
if(ss == "III") return laCrossroads3;
if(ss == "IV") return laCrossroads4;
if(ss == "V") return laCrossroads5;
for(int l=0; l<landtypes; l++) if(strstr(linf[l].name, s) != NULL) {
return eLand(l);
break;
}
return laNone;
}
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eItem readItem(const char *s) {
string ss = s;
for(int i=0; i<ittypes; i++) if(strstr(iinf[i].name, s) != NULL) {
return eItem(i);
break;
}
return itNone;
}
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eMonster readMonster(const char *s) {
string ss = s;
for(int i=0; i<motypes; i++) if(strstr(minf[i].name, s) != NULL) {
return eMonster(i);
break;
}
return moNone;
}
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void initializeCLI() {
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printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
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#ifndef NOLICENSE
printf("released under GNU General Public License version 2 and thus\n");
printf("comes with absolutely no warranty; see COPYING for details\n");
#endif
#ifdef FHS
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static string sbuf, cbuf;
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if(getenv("HOME")) {
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sbuf = getenv("HOME"); sbuf += "/."; sbuf += scorefile;
cbuf = getenv("HOME"); cbuf += "/."; cbuf += conffile;
scorefile = sbuf.c_str();
conffile = cbuf.c_str();
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}
#endif
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}
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int arg::readCommon() {
if(argis("-c")) { PHASE(1); shift(); conffile = args(); }
else if(argis("-s")) { PHASE(1); shift(); scorefile = args(); }
else if(argis("-m")) { PHASE(1); shift(); musicfile = args(); }
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#if CAP_SDLAUDIO
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else if(argis("-se")) { PHASE(1); shift(); wheresounds = args(); }
#endif
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#if CAP_EDIT
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else if(argis("-lev")) { shift(); levelfile = args(); }
else if(argis("-pic")) { shift(); picfile = args(); }
else if(argis("-load")) { PHASE(3); shift(); mapstream::loadMap(loadlevel); }
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#endif
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else if(argis("-canvas")) {
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firstland = specialland = laCanvas;
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shift();
if(args()[1] == 0) mapeditor::whichCanvas = args()[0];
else mapeditor::canvasback = strtol(args(), NULL, 16);
}
else if(argis("-back")) {
shift(); backcolor = strtol(args(), NULL, 16);
}
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else if(argis("-borders")) {
shift(); bordcolor = strtol(args(), NULL, 16);
}
else if(argis("-fore")) {
shift(); forecolor = strtol(args(), NULL, 16);
}
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else if(argis("-W2")) {
shift(); cheatdest = readland(args()); autocheat = true;
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showstartmenu = false;
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}
else if(argis("-W")) {
shift();
firstland0 = firstland = specialland = readland(args()); autocheat = true;
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showstartmenu = false;
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}
else if(argis("-I")) {
PHASE(3) cheater++; timerghost = false;
shift(); eItem i = readItem(args());
shift(); items[i] = argi();
}
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else if(argis("-IP")) {
PHASE(3) cheater++; timerghost = false;
shift(); eItem i = readItem(args());
shift(); int q = argi();
placeItems(q, i);
}
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else if(argis("-ambush")) {
// make all ambushes use the given number of dogs
// example: hyper -W Hunt -IP Shield 1 -ambush 60
PHASE(3) cheater++; timerghost = false;
shift(); ambushval = argi();
}
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else if(argis("-M")) {
PHASE(3) cheater++; timerghost = false;
shift(); eMonster m = readMonster(args());
shift(); int q = argi();
printf("m = %s q = %d\n", dnameof(m), q);
restoreGolems(q, m, 7);
}
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else if(argis("-L")) {
printf("Treasures:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_TREASURE)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Orbs:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_ORB)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Other items:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_OTHER)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Monsters:\n");
for(int i=1; i<motypes; i++)
printf(" %s\n", minf[i].name);
printf("\n");
printf("Lands:\n");
for(int i=1; i<landtypes; i++)
printf(" %s\n", linf[i].name);
printf("\n");
printf("Walls:\n");
for(int i=0; i<walltypes; i++)
printf(" %s\n", winf[i].name);
printf("\n");
exit(0);
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}
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else if(argis("-aa")) { PHASEFROM(2); shift(); vid.antialias = argi(); }
else if(argis("-lw")) { PHASEFROM(2); shift(); vid.linewidth = argf(); }
else if(argis("-wm")) { PHASEFROM(2); shift(); vid.wallmode = argi(); }
else if(argis("-mm")) { PHASEFROM(2); shift(); vid.monmode = argi(); }
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#define TOGGLE(x, param, act) \
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else if(args()[0] == '-' && args()[1] == x && !args()[2]) { showstartmenu = false; if(curphase == 3) {act;} else {PHASE(2); param = !param;} } \
else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { showstartmenu = false; if(curphase == 3 && !param) {act;} else {PHASE(2); param = true;} } \
else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { showstartmenu = false; if(curphase == 3 && param) {act;} else {PHASE(2); param = false;} }
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TOGGLE('o', vid.usingGL, switchGL())
TOGGLE('C', chaosmode, restartGame('C'))
TOGGLE('7', nontruncated, restartGame('7'))
TOGGLE('f', vid.full, switchFullscreen())
TOGGLE('T', tactic::on, restartGame('t'))
TOGGLE('S', shmup::on, restartGame('s'))
TOGGLE('H', hardcore, switchHardcore())
TOGGLE('R', randomPatternsMode, restartGame('r'))
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TOGGLE('i', inv::on, restartGame('i'))
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else if(argis("-peace")) {
peace::otherpuzzles = true;
if(curphase == 3) restartGame('P');
else peace::on = true;
}
else if(argis("-pmem")) {
peace::otherpuzzles = false;
if(curphase == 3) restartGame('P');
else peace::on = true;
}
else if(argis("-geo")) {
if(curphase == 3) {
shift(); targetgeometry = (eGeometry) argi();
restartGame('g');
}
else {
PHASE(2); shift(); geometry = targetgeometry = (eGeometry) argi();
}
}
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else if(argis("-qs")) {
autocheat = true;
shift(); currfp.qpaths.push_back(args());
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}
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else if(argis("-fix")) {
fixseed = true; autocheat = true;
}
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else if(argis("-fixx")) {
fixseed = true; autocheat = true;
shift(); startseed = argi();
}
else if(argis("-steplimit")) {
fixseed = true; autocheat = true;
shift(); steplimit = argi();
}
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else if(argis("-qpar")) {
int p;
shift(); sscanf(args(), "%d,%d,%d",
&p, &quotientspace::rvadd, &quotientspace::rvdir
);
autocheat = true;
currfp.init(p);
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}
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else if(argis("-tpar")) {
shift(); sscanf(args(), "%d,%d,%d",
&torusconfig::qty,
&torusconfig::dx,
&torusconfig::dy
);
}
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else if(argis("-cs")) {
shift();
fieldpattern::matrix M = currfp.strtomatrix(args());
fieldpattern::subpathid = currfp.matcode[M];
fieldpattern::subpathorder = currfp.order(M);
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autocheat = true;
}
else if(argis("-csp")) {
autocheat = true;
currfp.findsubpath();
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}
else if(argis("-fi")) {
fieldpattern::info();
exit(0);
}
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else if(argis("-quantum")) {
quantum = true;
autocheat = true;
}
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else if(argis("-P")) {
PHASE(2); shift();
vid.scfg.players = argi();
}
else if(argis("-PM")) {
PHASEFROM(2); shift(); pmodel = eModel(argi());
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}
else if(argis("-offline")) offlineMode = true;
else if(argis("-debugf")) {
debugfile = fopen("hyperrogue-debug.txt", "w");
shift(); debugflags = argi();
}
else if(argis("-debuge")) {
debugfile = stderr;
shift(); debugflags = argi();
}
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else if(argis("-each")) {
shift(); int q = argi(); autocheat = true;
for(int i=0; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_TREASURE)
items[i] = q;
}
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else if(argis("-ch")) { autocheat = true; }
else if(argis("-zoom")) {
PHASEFROM(2); shift(); vid.scale = argf();
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}
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else if(argis("-alpha")) {
PHASEFROM(2); shift(); vid.alpha = argf();
}
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else if(argis("-Y")) {
yendor::on = true;
shift(); yendor::challenge = argi();
}
else if(argis("-r")) {
PHASEFROM(2);
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shift();
int clWidth=0, clHeight=0, clFont=0;
sscanf(args(), "%dx%dx%d", &clWidth, &clHeight, &clFont);
if(clWidth) vid.xres = clWidth;
if(clHeight) vid.yres = clHeight;
if(clFont) vid.fsize = clFont;
}
else if(argis("--version") || argis("-v")) {
printf("HyperRogue version " VER "\n");
exit(0);
}
else if(argis("--run")) {
PHASE(3); mainloop(); quitmainloop = false;
}
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#if CAP_TOUR
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else if(argis("--tour")) {
PHASE(3); tour::start();
}
else if(argis("--presentation")) {
PHASE(3); tour::texts = false;
tour::start();
}
#endif
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else if(argis("--draw")) {
PHASE(3); drawscreen();
}
else if(argis("--exit")) {
PHASE(3); printf("Success.\n");
exit(0);
}
else if(argis("-gencells")) {
PHASE(3); shift();
printf("Generating %d cells...\n", argi());
celllister cl(cwt.c, 50, argi(), NULL);
printf("Cells generated: %d\n", size(cl.lst));
for(int i=0; i<size(cl.lst); i++)
setdist(cl.lst[i], 7, NULL);
}
else if(argis("-sr")) {
PHASEFROM(2);
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shift(); sightrange = argi();
}
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else if(argis("-srx")) {
PHASEFROM(2);
shift(); sightrange = argi(); overgenerate = true; autocheat = true;
}
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else if(argis("-we")) {
PHASEFROM(2);
shift(); whatever = argf(); resetGeometry();
}
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else if(argis("-rch")) {
PHASEFROM(2);
reptilecheat = true; autocheat = true; firstland = laReptile;
}
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#if CAP_SDL
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else if(argis("-pngshot")) {
PHASE(3); shift();
printf("saving PNG screenshot to %s\n", args());
saveHighQualityShot(args());
}
#endif
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else if(argis("-svgsize")) {
shift(); sscanf(args(), "%d/%d", &svg::svgsize, &svg::divby);
}
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else if(argis("-svgfont")) {
shift(); svg::font = args();
// note: use '-svgfont latex' to produce text output as: \myfont{size}{text}
// (this is helpful with Inkscape's PDF+TeX output feature; define \myfont yourself)
}
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else if(argis("-pngsize")) {
shift(); sscanf(args(), "%d", &pngres);
}
else if(argis("-pngformat")) {
shift(); sscanf(args(), "%d", &pngformat);
}
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else if(argis("-svggamma")) {
shift(); svg::gamma = argf();
}
else if(argis("-svgshot")) {
PHASE(3); shift();
printf("saving SVG screenshot to %s\n", args());
svg::render(args());
}
else if(argis("--help") || argis("-h")) {
printf("Press F1 while playing to get ingame options.\n\n");
printf("HyperRogue accepts the following command line options:\n");
printf(" -c FILE - use the specified configuration file\n");
printf(" -s FILE - use the specified highscore file\n");
printf(" -m FILE - use the specified soundtrack (music)\n");
printf(" -se DIR - the directory containing sound effects\n");
printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
printf(" -load FILE - use the specified filename for the map editor\n");
printf(" -canvas COLOR - set background color or pattern code for the canvas\n");
printf(" --version, -v - show the version number\n");
printf(" --help, -h - show the commandline options\n");
printf(" -f* - toggle fullscreen mode\n");
printf(" -wm n, -mm n - start in the given wallmode or monmode\n");
printf(" -r WxHxF - use the given resolution and font size\n");
printf(" -o* - toggle the OpenGL mode\n");
printf(" -W LAND - start in the given land (cheat)\n");
printf(" -W2 LAND - make the given land easy to find (also turns on autocheat)\n");
printf(" -ch - auto-enable cheat mode\n");
printf(" -geo n - switch geometry (1=Euclidean, 2=spherical, 3=elliptic, 4/5=quotient)\n");
printf(" -qs <desc> - fieldpattern: quotient by the given <desc> (must be followed by qpar)\n");
printf(" -qpar <prime> - fieldpattern: use the given prime instead of 43\n");
printf(" -cs <desc> - fieldpattern: set subpath to the given <desc> (cannot be followed by qpar)\n");
printf(" -csp - fieldpattern: find the subpath of order <prime> (cannot be followed by qpar)\n");
printf(" -S* - toggle Shmup\n");
printf(" -P n - switch Shmup number of players (n=1..7)\n");
printf(" -PM - switch the model index\n");
printf(" -H* - toggle Hardcore\n");
printf(" -T* - toggle Tactical\n");
printf(" -7* - toggle heptagonal mode\n");
printf(" -C* - toggle Chaos mode\n");
printf(" -R* - toggle Random Pattern\n");
printf(" -Y id - enable Yendor, level id\n");
printf(" -D - disable all the special game modes\n");
printf(" -L - list of features\n");
printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
printf(" -debuge 7 - output debugging information to stderr\n");
printf(" -offline - don't connect to Steam (for Steam versions)\n");
printf(" -I ITEM n - start with n of ITEM (activates cheat and disables ghosts)\n");
printf(" -fix - fix the seed\n");
printf("Toggles: -o0 disables, -o1 enables, -o switches");
printf("Not all options are documented, see hyper.cpp");
exit(0);
}
else if(ca::readArg()) ;
else return 1;
return 0;
}
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hookset<bool(int argc, char** argv)> *hooks_main;
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#ifndef NOMAIN
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int main(int argc, char **argv) {
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if(callhandlers(false, hooks_main, argc, argv)) return 0;
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#if !ISWEB
#if ISLINUX
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moreStack();
#endif
arg::init(argc, argv);
initializeCLI();
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#endif
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initAll();
arg::read(3);
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if(showstartmenu)
pushScreen(showStartMenu);
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mainloop();
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finishAll();
profile_info();
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return 0;
}
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#endif
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#if CAP_COMMANDLINE
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purehookset hooks_config;
hookset<int()> *hooks_args;
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namespace arg {
int argc; char **argv;
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int curphase;
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auto ah = addHook(hooks_args, 0, readCommon);
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void read(int phase) {
curphase = phase;
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callhooks(hooks_config);
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while(argc) {
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for(auto& h: *hooks_args) {
int r = h.second(); if(r == 2) return; if(r == 0) { lshift(); goto cont; }
}
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printf("Unknown option: %s\n", args());
exit(3);
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cont: ;
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}
}
}
#endif
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#endif