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# ifndef PRESENTATION_CPP
# define PRESENTATION_CPP
# include "../rogueviz/rogueviz.h"
namespace rogueviz {
# if CAP_RVSLIDES
namespace pres {
/* maks graphs in presentations */
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grapher : : grapher ( ld _minx , ld _miny , ld _maxx , ld _maxy ) : minx ( _minx ) , miny ( _miny ) , maxx ( _maxx ) , maxy ( _maxy ) {
auto & cd = * current_display ;
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ld xpixels = 2 * min ( cd . xcenter - cd . xmin , cd . xmax - cd . xcenter ) ;
ld ypixels = 2 * min ( cd . ycenter - cd . ymin , cd . ymax - cd . ycenter ) ;
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ld sca = min ( abs ( xpixels / ( maxx - minx ) ) , abs ( ypixels / ( maxy - miny ) ) ) ;
ld medx = ( minx + maxx ) / 2 ;
ld medy = ( miny + maxy ) / 2 ;
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hyperpoint zero = atscreenpos ( cd . xcenter - sca * medx , cd . ycenter + sca * medy , 1 ) * C0 ;
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hyperpoint zero10 = atscreenpos ( cd . xcenter - sca * medx + sca , cd . ycenter + sca * medy , 1 ) * C0 ;
hyperpoint zero01 = atscreenpos ( cd . xcenter - sca * medx , cd . ycenter + sca * medy - sca , 1 ) * C0 ;
T = shiftless ( Id ) ;
T . T [ LDIM ] = zero ;
T . T [ 0 ] = zero10 - zero ;
T . T [ 1 ] = zero01 - zero ;
T . T = transpose ( T . T ) ;
}
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void grapher : : line ( hyperpoint h1 , hyperpoint h2 , color_t col ) {
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curvepoint ( h1 ) ;
curvepoint ( h2 ) ;
queuecurve ( T , col , 0 , PPR : : LINE ) . flags | = POLY_FORCEWIDE ;
}
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void grapher : : arrow ( hyperpoint h1 , hyperpoint h2 , ld sca , color_t col ) {
line ( h1 , h2 , col ) ;
if ( ! sca ) return ;
hyperpoint h = h2 - h1 ;
ld siz = hypot_d ( 2 , h ) ;
h * = sca / siz ;
curvepoint ( h2 ) ;
curvepoint ( h2 - spin ( 15 * degree ) * h ) ;
curvepoint ( h2 - spin ( - 15 * degree ) * h ) ;
curvepoint ( h2 ) ;
queuecurve ( T , col , col , PPR : : LINE ) ;
}
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shiftmatrix grapher : : pos ( ld x , ld y , ld sca ) {
transmatrix P = Id ;
P [ 0 ] [ 0 ] = sca ;
P [ 1 ] [ 1 ] = sca ;
P [ 0 ] [ LDIM ] = x ;
P [ 1 ] [ LDIM ] = y ;
return T * P ;
}
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hyperpoint p2 ( ld x , ld y ) { return LDIM = = 2 ? point3 ( x , y , 1 ) : point31 ( x , y , 0 ) ; }
/* temporary hooks */
using namespace hr : : tour ;
void add_stat ( presmode mode , const bool_reaction_t & stat ) {
add_temporary_hook ( mode , hooks_prestats , 200 , stat ) ;
}
void no_other_hud ( presmode mode ) {
add_temporary_hook ( mode , hooks_prestats , 300 , [ ] { return true ; } ) ;
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clearMessages ( ) ;
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}
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void empty_screen ( presmode mode , color_t col ) {
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if ( mode = = pmStart ) {
tour : : slide_backup ( nomap , true ) ;
tour : : slide_backup ( backcolor , col ) ;
tour : : slide_backup ( ringcolor , color_t ( 0 ) ) ;
tour : : slide_backup < color_t > ( dialog : : dialogcolor , 0 ) ;
tour : : slide_backup < color_t > ( forecolor , 0 ) ;
tour : : slide_backup < color_t > ( bordcolor , 0xFFFFFFFF ) ;
tour : : slide_backup ( vid . aurastr , 0 ) ;
}
}
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void slide_error ( presmode mode , string s ) {
empty_screen ( mode , 0x400000 ) ;
add_stat ( mode , [ s ] {
dialog : : init ( ) ;
dialog : : addTitle ( s , 0xFF0000 , 150 ) ;
dialog : : display ( ) ;
return true ;
} ) ;
}
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map < string , texture : : texture_data > textures ;
void draw_texture ( texture : : texture_data & tex ) {
static vector < glhr : : textured_vertex > rtver ( 4 ) ;
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int fs = inHighQual ? 0 : 2 * vid . fsize ;
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ld tx = tex . tx ;
ld ty = tex . ty ;
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ld scalex = ( vid . xres / 2 - fs ) / ( current_display - > radius * tx ) ;
ld scaley = ( vid . yres / 2 - fs ) / ( current_display - > radius * ty ) ;
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ld scale = min ( scalex , scaley ) ;
scale * = 2 ;
for ( int i = 0 ; i < 4 ; i + + ) {
ld cx [ 4 ] = { 1 , 0 , 0 , 1 } ;
ld cy [ 4 ] = { 1 , 1 , 0 , 0 } ;
rtver [ i ] . texture [ 0 ] = ( tex . base_x + ( cx [ i ] ? tex . strx : 0. ) ) / tex . twidth ;
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rtver [ i ] . texture [ 1 ] = ( tex . base_y + ( cy [ i ] ? tex . stry : 0. ) ) / tex . theight ;
rtver [ i ] . coords [ 0 ] = ( cx [ i ] * 2 - 1 ) * scale * tx ;
rtver [ i ] . coords [ 1 ] = ( cy [ i ] * 2 - 1 ) * scale * ty ;
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rtver [ i ] . coords [ 2 ] = 1 ;
rtver [ i ] . coords [ 3 ] = 1 ;
}
glhr : : be_textured ( ) ;
current_display - > set_projection ( 0 , false ) ;
glBindTexture ( GL_TEXTURE_2D , tex . textureid ) ;
glhr : : color2 ( 0xFFFFFFFF ) ;
glhr : : id_modelview ( ) ;
current_display - > set_mask ( 0 ) ;
glhr : : prepare ( rtver ) ;
glhr : : set_depthtest ( false ) ;
glDrawArrays ( GL_TRIANGLE_FAN , 0 , 4 ) ;
}
void show_picture ( presmode mode , string s ) {
if ( mode = = pmStartAll ) {
auto & tex = textures [ s ] ;
println ( hlog , " rt = " , tex . readtexture ( s ) ) ;
println ( hlog , " gl = " , tex . loadTextureGL ( ) ) ;
}
add_stat ( mode , [ s ] {
auto & tex = textures [ s ] ;
flat_model_enabler fme ;
draw_texture ( tex ) ;
return false ;
} ) ;
}
int video_start = 0 ;
void read_all ( int fd , void * buf , int cnt ) {
char * cbuf = ( char * ) buf ;
while ( cnt > 0 ) {
int qt = read ( fd , cbuf , cnt ) ;
if ( qt < = 0 ) break ;
cbuf + = qt ;
cnt - = qt ;
}
}
/* note: this loads the whole animation uncompressed into memory, so it is suitable only for short presentations */
void show_animation ( presmode mode , string s , int sx , int sy , int frames , int fps ) {
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# if CAP_VIDEO
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if ( mode = = pmStartAll ) {
array < int , 2 > tab ;
if ( pipe ( & tab [ 0 ] ) ) {
addMessage ( format ( " Error: %s " , strerror ( errno ) ) ) ;
return ;
}
int pid = fork ( ) ;
fflush ( stdout ) ;
fprintf ( stderr , " pipe is %d:%d \n " , tab [ 0 ] , tab [ 1 ] ) ;
if ( pid = = 0 ) {
fprintf ( stderr , " in child \n " ) ;
fprintf ( stderr , " making fformat \n " ) ;
string fformat = " ffmpeg -y -i " + s + " -f rawvideo -pix_fmt bgra /dev/fd/ " + its ( tab [ 1 ] ) ;
int sys = system ( fformat . c_str ( ) ) ;
: : close ( tab [ 0 ] ) ;
fprintf ( stderr , " system call returned %d: %s \n " , sys , strerror ( errno ) ) ;
: : close ( tab [ 1 ] ) ;
exit ( 0 ) ;
}
: : close ( tab [ 1 ] ) ;
for ( int i = 0 ; i < frames ; i + + ) {
auto & tex = textures [ s + " @ " + its ( i ) ] ;
tex . strx = tex . tx = sx ;
tex . stry = tex . ty = sy ;
tex . twidth = next_p2 ( tex . tx ) ;
tex . theight = next_p2 ( tex . ty ) ;
tex . base_x = tex . base_y = 0 ;
tex . texture_pixels . resize ( tex . twidth * tex . theight ) ;
for ( int y = 0 ; y < sy ; y + + ) {
read_all ( tab [ 0 ] , & tex . texture_pixels [ tex . twidth * y ] , 4 * sx ) ;
}
println ( hlog , " load frame " , i , " = " , tex . loadTextureGL ( ) , " color = " , tex . texture_pixels [ 0 ] ) ;
// tex.loadTextureGL();
}
: : close ( tab [ 0 ] ) ;
println ( hlog , " waiting " ) ;
wait ( nullptr ) ;
println ( hlog , " waited " ) ;
video_start = ticks ;
}
add_stat ( mode , [ s , frames , fps ] {
int f = ( ticks - video_start ) / 1000. * fps ;
f % = frames ;
auto & tex = textures [ s + " @ " + its ( f ) ] ;
flat_model_enabler fme ;
draw_texture ( tex ) ;
return false ;
} ) ;
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# endif
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}
void choose_presentation ( ) {
gamescreen ( 2 ) ;
getcstat = ' ' ;
dialog : : init ( XLAT ( " presentations " ) , 0xFFD500 ) ;
ss : : for_all_slideshows ( [ ] ( string title , slide * sl , char ch ) {
dialog : : addItem ( title , ch ) ;
dialog : : add_action ( [ sl ] {
tour : : slides = sl ;
if ( ! tour : : texts ) nomenukey = true ;
popScreenAll ( ) ;
tour : : start ( ) ;
} ) ;
} ) ;
dialog : : addBreak ( 100 ) ;
dialog : : addBoolItem_action ( XLAT ( " enable/disable texts " ) , tour : : texts , ' 7 ' ) ;
dialog : : display ( ) ;
}
int phooks =
0
+ addHook ( dialog : : hooks_display_dialog , 100 , [ ] ( ) {
if ( current_screen_cfunction ( ) = = showStartMenu ) {
dialog : : addBreak ( 100 ) ;
dialog : : addBigItem ( XLAT ( " presentations " ) , ' p ' ) ;
dialog : : add_action ( [ ] ( ) { pushScreen ( choose_presentation ) ; } ) ;
dialog : : addInfo ( XLAT ( " presentation " ) ) ;
}
} ) ;
void use_angledir ( presmode mode , bool reset ) {
if ( mode = = pmStart & & reset )
angle = 0 , dir = - 1 ;
add_temporary_hook ( mode , shmup : : hooks_turn , 200 , [ ] ( int i ) {
angle + = dir * i / 500. ;
if ( angle > M_PI / 2 ) angle = M_PI / 2 ;
if ( angle < 0 ) angle = 0 ;
return false ;
} ) ;
if ( mode = = pmKey ) dir = - dir ;
}
void compare_projections ( presmode mode , eModel a , eModel b ) {
static function < void ( ) > w ;
if ( mode = = pmStart ) {
w = wrap_drawfullmap ;
tour : : slide_backup ( wrap_drawfullmap , w ) ;
wrap_drawfullmap = [ a , b ] {
if ( 1 ) {
dynamicval < ld > xmin ( current_display - > xmin , 0 ) ;
dynamicval < ld > xmax ( current_display - > xmax , 0.49 ) ;
dynamicval < eModel > pm ( pmodel , a ) ;
calcparam ( ) ;
w ( ) ;
current_display - > xmin = .51 ;
current_display - > xmax = 1 ;
pmodel = b ;
calcparam ( ) ;
w ( ) ;
}
calcparam ( ) ;
} ;
}
}
/* default RogueViz tour */
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vector < slide > rvslides_mixed ;
vector < slide > rvslides_data ;
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extern vector < slide > rvslides_default ;
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void add_end ( vector < slide > & s ) {
s . emplace_back (
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slide { " THE END " , 99 , LEGAL : : ANY | FINALSLIDE ,
" Press '5' to leave the presentation. " ,
[ ] ( presmode mode ) {
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if ( mode = = pmStart ) firstland = specialland = laIce ;
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if ( mode = = 4 ) restart_game ( rg : : tour ) ;
}
} ) ;
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}
slide * gen_rvtour_data ( ) {
rvslides_data = rvslides_default ;
callhooks ( hooks_build_rvtour , " data " , rvslides_data ) ;
add_end ( rvslides_data ) ;
return & rvslides_data [ 0 ] ;
}
slide * gen_rvtour_mixed ( ) {
rvslides_mixed . emplace_back ( slide {
" RogueViz " , 999 , LEGAL : : ANY ,
" This presentation is mostly composed from various unsorted demos, mostly posted on Twitter and YouTube. Press Enter to continue, ESC to look at other functions of this presentation. " ,
[ ] ( presmode mode ) { }
} ) ;
callhooks ( hooks_build_rvtour , " mixed " , rvslides_mixed ) ;
add_end ( rvslides_mixed ) ;
return & rvslides_mixed [ 0 ] ;
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}
vector < slide > rvslides_default = {
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{ " intro " , 999 , LEGAL : : ANY ,
" Hyperbolic space is great "
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" for visualizing some kinds of data because of the vast amount "
" of space. \n \n "
" Press '5' to switch to the standard HyperRogue tutorial. "
" Press ESC to look at other functions of this presentation. "
,
[ ] ( presmode mode ) {
slidecommand = " the standard presentation " ;
if ( mode = = pmStartAll ) firstland = specialland = laPalace ;
if ( mode = = 4 ) {
tour : : slides = default_slides ;
while ( tour : : on ) restart_game ( rg : : tour ) ;
firstland = specialland = laIce ;
tour : : start ( ) ;
}
}
} ,
{ " straight lines in the Palace " , 999 , LEGAL : : ANY ,
" One simple slide about HyperRogue. Press '5' to show some hyperbolic straight lines. " ,
[ ] ( presmode mode ) {
using namespace linepatterns ;
slidecommand = " toggle the Palace lines " ;
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if ( mode = = 4 ) patPalace . color = ( patPalace . color = = 0xFFD500FF ? 0 : 0xFFD500FF ) ;
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if ( mode = = 3 ) patPalace . color = 0xFFD50000 ;
}
} ,
} ;
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int pres_hooks =
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addHook ( hooks_slide , 100 , [ ] ( int mode ) {
if ( currentslide = = 0 & & slides = = default_slides ) {
slidecommand = " RogueViz presentation " ;
if ( mode = = 1 )
help + =
" \n \n Your version of HyperRogue is compiled with RogueViz. "
" Press '5' to switch to the RogueViz slides. Watching the "
" common HyperRogue tutorial first is useful too, "
" as an introduction to hyperbolic geometry. " ;
if ( mode = = 4 ) {
while ( tour : : on ) restart_game ( rg : : tour ) ;
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pushScreen ( choose_presentation ) ;
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}
}
} ) +
addHook ( tour : : ss : : hooks_extra_slideshows , 100 , [ ] ( tour : : ss : : slideshow_callback cb ) {
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if ( rogueviz : : pres : : rvslides_data . empty ( ) ) pres : : gen_rvtour_data ( ) ;
cb ( XLAT ( " non-Euclidean geometry in data analysis " ) , & pres : : rvslides_data [ 0 ] , ' d ' ) ;
if ( rogueviz : : pres : : rvslides_mixed . empty ( ) ) pres : : gen_rvtour_mixed ( ) ;
cb ( XLAT ( " unsorted RogueViz demos " ) , & pres : : rvslides_mixed [ 0 ] , ' u ' ) ;
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} ) +
0 ;
}
# endif
}
# endif