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hyperrogue/devmods/manual-animation.cpp

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#include "../hyper.h"
// A tool to create smooth manually controlled movement animations in 3D geometries.
// Press 'f' to start controlling
// 'qweasdzxc' will move the camera and additionally rotate the view a bit (except 's')
// 'b' goes back 1 frame, 'e' undoes 30 frames
// 'r' starts recording
// 1234 change movement speed (see console for details)
// 67890 change rotation speed (see console for details)
namespace hr {
bool saving_positions;
int next_pos_tick;
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vector<tuple<transmatrix, transmatrix, cell*> > saved;
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bool trailer_turn(int delta) {
if(saving_positions)
View = cpush(2, -delta/8000.) * cspin(0, 2, (mousex - current_display->xcenter) * delta / -1000000.) * cspin(1, 2, (mousey - current_display->ycenter) * delta / -1000000.) * View;
return true;
}
bool recording;
bool keys_on = false;
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void trailer_frame() {
// if(saving_positions || !isize(saved))
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if(!recording && keys_on) queuestr(current_display->xcenter, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
if(!recording && keys_on) queuestr(current_display->xcenter/2, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
if(!recording && keys_on) queuestr(current_display->xcenter*3/2, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
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if(saving_positions && ticks > next_pos_tick) {
next_pos_tick += 66;
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saved.emplace_back(View, current_display->local_perspective, centerover);
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println(hlog, "frames = ", isize(saved));
}
}
ld stepdist = 0.02;
ld stepang = 0.01;
bool move_camera(transmatrix T) {
for(int it=0; it<5; it++) {
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saved.emplace_back(View, current_display->local_perspective, centerover);
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println(hlog, "frames = ", isize(saved));
shift_view(ztangent(-stepdist));
rotate_view(T);
}
playermoved = false;
return true;
}
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namespace sn { pair<heptagon*,heptagon*> getcoord(heptagon *h); }
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bignum bdiff(heptagon *h1, heptagon *h2) {
if(h1 == h2) return 0;
auto p = bdiff(h1->move(3), h2->move(3));
int d = h1->c.spin(3) - h2->c.spin(3);
println(hlog, "d=", d, " p = ", p.get_str(10000));
return p + p + bignum(d);
}
#define BASE 10
/*
void o_addmul(bignum& b0, const bignum& b, int factor) {
int K = isize(b.digits);
if(K > isize(b0.digits)) b0.digits.resize(K);
int carry = 0;
for(int i=0; ; i++) {
bool cnt = (i<K || (carry > 0 && carry < -1) || (carry == -1 && i < isize(b0.digits)));
println(hlog, "cnt = ", cnt, " carry = ", carry
if(!cnt) break;
println(hlog, "i=", i, " carry start=", carry);
if(i >= isize(b0.digits)) b0.digits.push_back(0);
long long l = b0.digits[i];
l += carry;
if(i < K) l += b.digits[i] * factor;
carry = 0;
if(l >= BASE) carry = l / BASE;
if(l < 0) carry = -(BASE-1-l) / BASE;
l -= carry * BASE;
b0.digits[i] = l;
println(hlog, "carry=", carry);
}
println(hlog, "carry end=", carry);
if(carry < 0) b0.digits.back() -= BASE;
while(isize(b0.digits) && b0.digits.back() == 0) b0.digits.pop_back();
} */
void get_b4_distance() {
heptagon *h1 = currentmap->gamestart()->master;
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heptagon *h2 = centerover->master;
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if(h1->distance != h2->distance)
println(hlog, "Z difference: ", h2->distance - h1->distance);
else {
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auto c1 = sn::getcoord(h1);
auto c2 = sn::getcoord(h2);
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println(hlog, "X difference: ", bdiff(c1.first, c2.first).get_str(10000));
println(hlog, "Y difference: ", bdiff(c1.second, c2.second).get_str(10000));
println(hlog, "X difference> ", bdiff(c2.first, c1.first).get_str(10000));
println(hlog, "Y difference> ", bdiff(c2.second, c1.second).get_str(10000));
}
}
bool trailer_handleKey(int sym, int uni) {
if(sym == 'f' && (cmode & sm::NORMAL)) {
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keys_on = !keys_on;
println(hlog, "keys_on = ", keys_on);
return true;
}
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if(keys_on) {
if(sym == ',') { vid.fov *= 1.1; mouseaim_sensitivity *= 1.1; println(hlog, "fov = ", vid.fov, " sens = ", mouseaim_sensitivity); }
if(sym == '.') { vid.fov /= 1.1; mouseaim_sensitivity /= 1.1; println(hlog, "fov = ", vid.fov, " sens = ", mouseaim_sensitivity); }
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if(sym == 't') {
if(!saved.empty()) {
println(hlog, "frames = ", isize(saved));
saved.pop_back();
}
if(!saved.empty()) {
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tie(View, current_display->local_perspective, centerover) = saved.back();
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}
return true;
}
/* if(sym == 'e') {
dialog::editNumber(stepdist, 0, 1, 0.1, 0.1, "", "");
dialog::scaleLog();
} */
if(sym == 's') return move_camera(Id);
if(sym == 'a') return move_camera(cspin(0, 2, stepang));
if(sym == 'd') return move_camera(cspin(0, 2, -stepang));
if(sym == 'q') return move_camera(cspin(0, 2, stepang) * cspin(1, 2, stepang));
if(sym == 'w') return move_camera(cspin(1, 2, stepang));
if(sym == 'e') return move_camera(cspin(0, 2, -stepang) * cspin(1, 2, stepang));
if(sym == 'z') return move_camera(cspin(0, 2, stepang) * cspin(1, 2, -stepang));
if(sym == 'x') return move_camera(cspin(1, 2, -stepang));
if(sym == 'c') return move_camera(cspin(0, 2, -stepang) * cspin(1, 2, -stepang));
if(sym == '1') { stepdist = 0; println(hlog, "dist = ", stepdist); return true; }
if(sym == '2') { stepdist = 0.01; println(hlog, "dist = ", stepdist); return true; }
if(sym == '3') { stepdist = 0.02; println(hlog, "dist = ", stepdist); return true; }
if(sym == '4') { stepdist = 0.05; println(hlog, "dist = ", stepdist); return true; }
if(sym == '6') { stepang = 0.001; println(hlog, "ang = ", stepang); return true; }
if(sym == '7') { stepang = 0.003; println(hlog, "ang = ", stepang); return true; }
if(sym == '8') { stepang = 0.01; println(hlog, "ang = ", stepang); return true; }
if(sym == '9') { stepang = 0.03; println(hlog, "ang = ", stepang); return true; }
if(sym == '0') { stepang = 0.1; println(hlog, "ang = ", stepang); return true; }
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if(sym == 'p') { get_b4_distance(); return true; }
if(sym == SDLK_F4) {
saving_positions = !saving_positions;
next_pos_tick = ticks;
println(hlog, "saving_positions = ", saving_positions);
return true;
}
if(sym == 'b' && isize(saved) > 1) {
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saved.pop_back();
println(hlog, "back to ", isize(saved), " frames");
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tie(View, current_display->local_perspective, centerover) = saved.back();
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return true;
}
if(sym == 'u' && isize(saved) > 40) {
for(int i=0; i<30; i++) saved.pop_back();
println(hlog, "back to ", isize(saved), " frames");
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tie(View, current_display->local_perspective, centerover) = saved.back();
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return true;
}
if(sym == '[') {
fhstream f("devmods/manan-record.mar", "w");
f.write<int>(isize(saved));
for(int i=0; i<isize(saved); i++) {
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auto& [a, b, d] = saved[i];
hwrite_raw(f, a);
hwrite_raw(f, b);
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int tmp = 0; hwrite_raw(f, tmp);
auto at = crystal::get_coord(d->master);
hwrite_raw(f, at);
}
println(hlog, "saved animation of ", isize(saved), " frames");
}
if(sym == ']') {
fhstream f("devmods/manan-record.mar", "r");
int siz;
f.read<int>(siz);
saved.resize(siz);
for(int i=0; i<isize(saved); i++) {
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auto& [a, b, d] = saved[i];
hread_raw(f, a);
hread_raw(f, b);
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int tmp = 0; hread_raw(f, tmp);
crystal::coord co;
hread_raw(f, co);
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d = crystal::get_heptagon_at(co)->c7;
}
println(hlog, "loaded animation of ", isize(saved), " frames");
}
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if(sym == 'r') {
recording = true;
if(mouseaim_sensitivity) {
mouseaim_sensitivity = 0;
println(hlog, "disabled mouseaim");
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return true;
}
if(musicvolume) {
println(hlog, "disabled music");
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musicvolume = 0;
Mix_VolumeMusic(0);
return true;
}
println(hlog, "starting recording");
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saving_positions = false;
// vid.cells_drawn_limit = 1000000;
int i = 0;
shot::take("anim/start.png");
shot::transparent = false;
// shot::shotx = 1920;
// shot::shoty = 1080;
shot::shot_aa = 2;
solnihv::solrange_xy = 30;
solnihv::solrange_z = 6;
vid.cells_drawn_limit = 200000;
vid.cells_generated_limit = 10000;
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// sightranges[geometry] = 4;
static int lasti = 0;
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system("mkdir -p devmods/manual/");
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for(auto& p: saved) {
// sightranges[geometry] = 4 + i * 2. / isize(saved);
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tie(View, current_display->local_perspective, centerover) = p;
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ticks = i * 1000 / 30;
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// if(i % 10 != 0) {i++; continue; }
if(true) {
println(hlog, "recording frame ", i);
shot::take(format("devmods/manual/%05d.png", i));
}
else
println(hlog, "skipping frame ", i);
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i++;
}
lasti = i;
recording = false;
}
}
return false;
}
auto hook =
addHook(hooks_handleKey, 100, trailer_handleKey)
+ addHook(hooks_drawmap, 100, trailer_frame)
+ addHook(shmup::hooks_turn, 100, trailer_turn)
+ 0;
}