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// Hyperbolic Rogue -- embeddings
// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
/** \file embeddings.cpp
* \ brief Embedding 2 D geometries into 3 D
*
* This file handles primarily embedding 2 D geometries into 3 D .
*
* The following coordinate systems are used for embedding of 2 D geometries into 3 D :
*
* - * base * coordinates are simply the coordinate in the underlying 2 D geometry . They support only two dimensions .
* - * logical * coordinates : X and Y are in the Beltrami - Klein or gnomonic model , or in horocyclic coordinates for binary - like tilings . Z coordinate is the altitude above the plane .
* - * logical_scaled * coordinates : X and Y are scaled ( and possibly rotated in the XY plane ) in order to match the scale and orientation of the ambient 3 D geometry . They are a linear transformation of logical .
* - * intermediate * coordinates : they use the same assignment of coordinates as actual , but they are a linear transformation of logical scaled .
* - * actual * coordinates : final coordinates in the ambient 3 D geometry .
*
*/
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# include "hyper.h"
namespace hr {
EX namespace geom3 {
# if HDR
enum eSpatialEmbedding {
seNone ,
seDefault ,
seLowerCurvature ,
seMuchLowerCurvature ,
seProduct ,
seNil ,
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seSol ,
seNIH ,
seSolN ,
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seCliffordTorus ,
seProductH ,
seProductS ,
seSL2 ,
seCylinderE ,
seCylinderH ,
seCylinderHE ,
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seCylinderNil ,
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seCylinderHoro ,
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seCylinderSL2
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} ;
# endif
EX vector < pair < string , string > > spatial_embedding_options = {
{ " 2D engine " , " Use HyperRogue's 2D engine to simulate same curvature. Works well in top-down and third-person perspective. The Hypersian Rug mode can be used to project this to a surface. " } ,
{ " same curvature " , " Embed as an equidistant surface in the 3D version of the same geometry. " } ,
{ " lower curvature " , " Embed as a surface in a space of lower curvature. " } ,
{ " much lower curvature " , " Embed sphere as a sphere in hyperbolic space. " } ,
{ " product " , " Add one extra dimension in the Euclidean way. " } ,
{ " Nil " , " Embed Euclidean plane into Nil. " } ,
{ " Sol " , " Embed Euclidean or hyperbolic plane into Sol. " } ,
{ " stretched hyperbolic " , " Embed Euclidean or hyperbolic plane into stretched hyperbolic geometry. " } ,
{ " stretched Sol " , " Embed Euclidean or hyperbolic plane into stretched Sol geometry. " } ,
{ " Clifford Torus " , " Embed Euclidean rectangular torus into S3. " } ,
{ " hyperbolic product " , " Embed Euclidean or hyperbolic plane in the H2xR product space. " } ,
{ " spherical product " , " Embed Euclidean cylinder or spherical plane in the H2xR product space. " } ,
{ " SL(2,R) " , " Embed Euclidean plane in twisted product geometry. " } ,
{ " cylinder " , " Embed Euclidean cylinder in Euclidean space. " } ,
{ " hyperbolic cylinder " , " Embed Euclidean cylinder in hyperbolic space. " } ,
{ " product cylinder " , " Embed Euclidean cylinder in H2xR space. " } ,
{ " Nil cylinder " , " Embed Euclidean cylinder in Nil. " } ,
{ " horocylinder " , " Embed Euclidean as a horocylinder in H2xR space. " } ,
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{ " SL2 cylinder " , " Embed Euclidean as a cylinder in twisted product geometry. " } ,
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} ;
EX eSpatialEmbedding spatial_embedding = seDefault ;
EX ld euclid_embed_scale = 1 ;
EX ld euclid_embed_scale_y = 1 ;
EX ld euclid_embed_rotate = 0 ;
EX bool auto_configure = true ;
EX bool flat_embedding = false ;
EX bool inverted_embedding = false ;
EX ld euclid_embed_scale_mean ( ) { return euclid_embed_scale * sqrt ( euclid_embed_scale_y ) ; }
EX void set_euclid_embed_scale ( ld x ) { euclid_embed_scale = x ; euclid_embed_scale_y = 1 ; euclid_embed_rotate = 0 ; }
EX bool supports_flat ( ) { return among ( spatial_embedding , seDefault , seProductH , seProductS ) ; }
EX bool supports_invert ( ) { return among ( spatial_embedding , seDefault , seLowerCurvature , seMuchLowerCurvature , seNil , seSol , seNIH , seSolN , seProductH , seProductS ) ; }
EX vector < geometryinfo > ginf_backup ;
EX eGeometryClass mgclass ( ) {
return ( embedded_plane ? ginf_backup : ginf ) [ geometry ] . g . kind ;
}
EX eGeometryClass ggclass ( ) {
return ( flipped ? ginf_backup : ginf ) [ geometry ] . g . kind ;
}
EX bool any_cylinder ( eSpatialEmbedding e ) {
return among ( e , seCylinderE , seCylinderH , seCylinderHE , seCylinderHoro , seCylinderNil ) ;
}
EX bool in_product ( ) {
return ggclass ( ) = = gcProduct ;
}
EX bool flipped ;
EX geometry_information * unflipped ;
EX void light_flip ( bool f ) {
if ( f ! = flipped ) {
if ( ! flipped ) unflipped = cgip ;
swap ( ginf [ geometry ] . g , geom3 : : ginf_backup [ geometry ] . g ) ;
swap ( ginf [ geometry ] . flags , geom3 : : ginf_backup [ geometry ] . flags ) ;
if ( ! flipped ) cgip = unflipped ;
flipped = f ;
}
}
# if HDR
template < class T > auto in_flipped ( const T & f ) - > decltype ( f ( ) ) {
light_flip ( true ) ;
finalizer ff ( [ ] { light_flip ( false ) ; } ) ;
return f ( ) ;
}
template < class T > auto in_not_flipped ( const T & f ) - > decltype ( f ( ) ) {
light_flip ( false ) ;
finalizer ff ( [ ] { light_flip ( true ) ; } ) ;
return f ( ) ;
}
# define IPF(x) geom3::in_flipped([&] { return (x); })
# endif
EX void apply_always3 ( ) {
if ( ! vid . always3 & & ! ginf_backup . empty ( ) ) {
ginf = ginf_backup ;
ginf_backup . clear ( ) ;
}
if ( vid . always3 & & ginf_backup . empty ( ) ) {
ginf_backup = ginf ;
for ( geometryinfo & gi : ginf ) {
auto & g = gi . g ;
if ( vid . always3 & & g . gameplay_dimension = = 2 & & g . graphical_dimension = = 2 ) {
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/* same-in-same by default */
auto og = g ;
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g . graphical_dimension + + ;
g . homogeneous_dimension + + ;
g . sig [ 3 ] = g . sig [ 2 ] ;
g . sig [ 2 ] = g . sig [ 1 ] ;
bool ieuclid = g . kind = = gcEuclid ;
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bool isphere = g . kind = = gcSphere ;
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bool ieuc_or_binary = ieuclid | | ( gi . flags & qBINARY ) ;
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if ( spatial_embedding = = seProduct & & ! ieuclid ) g = giProduct , g . sig [ 2 ] = og . sig [ 2 ] ;
if ( spatial_embedding = = seProductH & & ieuclid ) g = giProductH ;
if ( spatial_embedding = = seProductS & & ieuclid ) g = giProductS ;
if ( spatial_embedding = = seLowerCurvature ) g = ( isphere ? giEuclid3 : giHyperb3 ) ;
if ( spatial_embedding = = seMuchLowerCurvature ) g = giHyperb3 ;
if ( spatial_embedding = = seNil & & ieuclid ) g = giNil ;
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if ( spatial_embedding = = seCliffordTorus & & ieuclid ) g = giSphere3 ;
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if ( spatial_embedding = = seSol & & ieuc_or_binary ) g = giSol ;
if ( spatial_embedding = = seNIH & & ieuc_or_binary ) g = giNIH ;
if ( spatial_embedding = = seSolN & & ieuc_or_binary ) g = giSolN ;
if ( spatial_embedding = = seSL2 & & ieuclid ) g = giSL2 ;
if ( spatial_embedding = = seCylinderH & & ieuclid ) g = giHyperb3 ;
if ( spatial_embedding = = seCylinderHE & & ieuclid ) g = giProductH ;
if ( spatial_embedding = = seCylinderHoro & & ieuclid ) g = giProductH ;
if ( spatial_embedding = = seCylinderNil & & ieuclid ) g = giNil ;
if ( spatial_embedding = = seCylinderSL2 & & ieuclid ) g = giSL2 ;
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g . gameplay_dimension = 2 ;
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}
}
}
}
EX void configure_clifford_torus ( ) {
rug : : clifford_torus ct ;
if ( hypot_d ( 2 , ct . xh ) < 1e-6 | | hypot_d ( 2 , ct . yh ) < 1e-6 ) {
euclid_embed_scale = TAU / 20. ;
euclid_embed_scale_y = 1 ;
euclid_embed_rotate = 0 ;
vid . depth = 45. _deg - 1 ;
vid . wall_height = 0.2 ;
vid . eye = vid . wall_height / 2 - vid . depth ;
return ;
}
euclid_embed_scale = TAU / hypot_d ( 2 , ct . xh ) ;
euclid_embed_scale_y = TAU / hypot_d ( 2 , ct . yh ) / euclid_embed_scale ;
euclid_embed_rotate = atan2 ( ct . xh [ 1 ] , ct . xh [ 0 ] ) / degree ;
ld alpha = atan2 ( ct . xfactor , ct . yfactor ) ;
vid . depth = alpha - 1 ;
vid . wall_height = min ( 1 / euclid_embed_scale_mean ( ) , ( 90. _deg - alpha ) * 0.9 ) ;
vid . eye = vid . wall_height / 2 - vid . depth ;
}
EX void configure_cylinder ( ) {
rug : : clifford_torus ct ;
hyperpoint vec ;
if ( sqhypot_d ( 2 , ct . yh ) > 1e-6 ) vec = ct . yh ;
else if ( sqhypot_d ( 2 , ct . xh ) > 1e-6 ) vec = ct . xh ;
else vec = hyperpoint ( 10 , 0 , 0 , 0 ) ;
euclid_embed_scale = TAU / hypot_d ( 2 , vec ) ;
euclid_embed_scale_y = 1 ;
euclid_embed_rotate = atan2 ( vec [ 1 ] , vec [ 0 ] ) / degree ;
}
EX }
# if HDR
struct embedding_method {
virtual ld center_z ( ) { return 0 ; }
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virtual hyperpoint tile_center ( ) ;
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virtual transmatrix intermediate_to_actual_translation ( hyperpoint i ) = 0 ;
virtual hyperpoint intermediate_to_actual ( hyperpoint i ) { return intermediate_to_actual_translation ( i ) * tile_center ( ) ; }
virtual hyperpoint actual_to_intermediate ( hyperpoint a ) = 0 ;
virtual hyperpoint orthogonal_move ( const hyperpoint & a , ld z ) ;
virtual transmatrix map_relative_push ( hyperpoint h ) ;
virtual ld get_logical_z ( hyperpoint a ) { return ( intermediate_to_logical_scaled * actual_to_intermediate ( a ) ) [ 2 ] ; }
virtual hyperpoint logical_to_actual ( hyperpoint l ) { return intermediate_to_actual ( logical_to_intermediate * l ) ; }
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virtual hyperpoint actual_to_logical ( hyperpoint a ) { return intermediate_to_logical * actual_to_intermediate ( a ) ; }
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virtual hyperpoint base_to_actual ( hyperpoint h ) = 0 ;
virtual transmatrix base_to_actual ( const transmatrix & T ) = 0 ;
virtual hyperpoint actual_to_base ( hyperpoint h ) = 0 ;
virtual transmatrix actual_to_base ( const transmatrix & T ) = 0 ;
virtual hyperpoint normalize_flat ( hyperpoint a ) { return flatten ( normalize ( a ) ) ; }
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virtual hyperpoint flatten ( hyperpoint a ) ;
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virtual void set_radar_transform ( ) ;
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virtual transmatrix get_lsti ( ) { return Id ; }
virtual transmatrix get_lti ( ) { return logical_scaled_to_intermediate ; }
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virtual hyperpoint base_to_logical ( hyperpoint h ) = 0 ;
virtual hyperpoint logical_to_base ( hyperpoint h ) = 0 ;
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virtual bool is_euc_in_product ( ) { return false ; }
virtual bool is_product_embedding ( ) { return false ; }
virtual bool is_euc_in_sl2 ( ) { return false ; }
virtual bool is_same_in_same ( ) { return false ; }
virtual bool is_sph_in_low ( ) { return false ; }
virtual bool is_hyp_in_solnih ( ) { return false ; }
virtual bool is_euc_in_hyp ( ) { return false ; }
virtual bool is_euc_in_sph ( ) { return false ; }
virtual bool is_euc_in_nil ( ) { return false ; }
virtual bool is_euc_in_noniso ( ) { return false ; }
virtual bool is_in_noniso ( ) { return false ; }
virtual bool is_depth_limited ( ) { return false ; }
virtual bool is_cylinder ( ) { return false ; }
virtual bool no_spin ( ) { return false ; }
/* convert the tangent space in logical coordinates to actual coordinates */
transmatrix logical_to_intermediate ;
/* convert the tangent space in actual coordinates to logical coordinates */
transmatrix intermediate_to_logical ;
/* convert the tangent space in logical coordinates to actual coordinates */
transmatrix logical_scaled_to_intermediate ;
/* convert the tangent space in actual coordinates to logical coordinates */
transmatrix intermediate_to_logical_scaled ;
void prepare_lta ( ) ;
void auto_configure ( ) ;
} ;
# endif
EX geometry_information * swapper ;
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hyperpoint embedding_method : : tile_center ( ) {
ld z = center_z ( ) ;
if ( z = = 0 ) return C0 ;
return lzpush ( z ) * C0 ;
}
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transmatrix embedding_method : : map_relative_push ( hyperpoint a ) {
auto i = actual_to_intermediate ( a ) ;
return intermediate_to_actual_translation ( i ) ;
}
hyperpoint embedding_method : : orthogonal_move ( const hyperpoint & a , ld z ) {
auto i = actual_to_intermediate ( a ) ;
auto l = intermediate_to_logical_scaled * i ;
l [ 2 ] + = z ;
i = logical_scaled_to_intermediate * l ;
return intermediate_to_actual ( i ) ;
}
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hyperpoint embedding_method : : flatten ( hyperpoint a ) {
auto i = actual_to_intermediate ( a ) ;
auto l = intermediate_to_logical * i ;
l [ 2 ] = 0 ; i = logical_to_intermediate * l ;
return intermediate_to_actual ( i ) ;
}
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/** dummy 'embedding method' used when no embedding is used (2D engine or 3D map) */
struct emb_none : embedding_method {
hyperpoint actual_to_intermediate ( hyperpoint a ) override { return a ; }
hyperpoint intermediate_to_actual ( hyperpoint i ) override { return i ; }
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override { return rgpushxto0 ( i ) ; }
transmatrix base_to_actual ( const transmatrix & T ) override { return T ; }
hyperpoint base_to_actual ( hyperpoint h ) override { return h ; }
transmatrix actual_to_base ( const transmatrix & T ) override { return T ; }
hyperpoint actual_to_base ( hyperpoint h ) override { return h ; }
hyperpoint orthogonal_move ( const hyperpoint & h , ld z ) {
if ( GDIM = = 2 ) return scale_point ( h , geom3 : : scale_at_lev ( z ) ) ;
if ( gproduct ) return scale_point ( h , exp ( z ) ) ;
if ( sl2 ) return slr : : translate ( h ) * cpush0 ( 2 , z ) ;
if ( nil ) return nisot : : translate ( h ) * cpush0 ( 2 , z ) ;
if ( translatable ) return hpxy3 ( h [ 0 ] , h [ 1 ] , h [ 2 ] + z ) ;
/* copied from emb_same_in_same */
ld u = 1 ;
if ( h [ 2 ] ) z + = asin_auto ( h [ 2 ] ) , u / = cos_auto ( asin_auto ( h [ 2 ] ) ) ;
u * = cos_auto ( z ) ;
return hpxy3 ( h [ 0 ] * u , h [ 1 ] * u , sinh ( z ) ) ;
}
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hyperpoint base_to_logical ( hyperpoint h ) override {
if ( sn : : in ( ) | | ! bt : : in ( ) )
return h ;
# if CAP_BT
if ( bt : : in ( ) & & ! mproduct ) return bt : : minkowski_to_bt ( h ) ;
# endif
return h ;
}
hyperpoint logical_to_base ( hyperpoint h ) override {
if ( sn : : in ( ) | | ! bt : : in ( ) )
return ultra_normalize ( h ) ;
# if CAP_BT
if ( bt : : in ( ) & & ! mproduct )
return bt : : bt_to_minkowski ( h ) ;
# endif
return h ;
}
} ;
/** embeddings methods that are not emb_none */
struct emb_actual : embedding_method {
hyperpoint base_to_logical ( hyperpoint h ) override {
if ( bt : : in ( ) ) {
auto h1 = bt : : inverse_horopoint ( h ) ;
h1 [ 2 ] = 0 ; h1 [ 3 ] = 1 ;
return h1 ;
}
h / = h [ 2 ] ;
h [ 2 ] = 0 ; h [ 3 ] = 1 ;
return h ;
}
hyperpoint logical_to_base ( hyperpoint h ) override {
if ( bt : : in ( ) ) {
auto h1 = bt : : get_horopoint ( h ) ;
h1 [ 3 ] = 1 ;
return h1 ;
}
h [ 2 ] = 1 ; h = normalize ( h ) ;
h [ 3 ] = 1 ;
return h ;
}
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} ;
/** embed in the 3D variant of the same geometry */
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struct emb_same_in_same : emb_actual {
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virtual bool is_same_in_same ( ) { return true ; }
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override { return rgpushxto0 ( i ) ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override { return a ; }
hyperpoint orthogonal_move ( const hyperpoint & h , ld z ) override {
ld u = 1 ;
if ( h [ 2 ] ) z + = asin_auto ( h [ 2 ] ) , u / = cos_auto ( asin_auto ( h [ 2 ] ) ) ;
u * = cos_auto ( z ) ;
return hpxy3 ( h [ 0 ] * u , h [ 1 ] * u , sinh ( z ) ) ;
}
transmatrix base_to_actual ( const transmatrix & T0 ) override {
auto T = T0 ;
for ( int i = 0 ; i < 4 ; i + + ) T [ i ] [ 3 ] = T [ i ] [ 2 ] , T [ i ] [ 2 ] = 0 ;
for ( int i = 0 ; i < 4 ; i + + ) T [ 3 ] [ i ] = T [ 2 ] [ i ] , T [ i ] [ 2 ] = 0 ;
for ( int i = 0 ; i < 4 ; i + + ) T [ i ] [ 2 ] = T [ 2 ] [ i ] = 0 ;
T [ 2 ] [ 2 ] = 1 ;
return T ;
}
transmatrix actual_to_base ( const transmatrix & T0 ) override {
auto T = T0 ;
for ( int i = 0 ; i < 4 ; i + + ) T [ i ] [ 2 ] = T [ i ] [ 3 ] , T [ i ] [ 3 ] = 0 ;
for ( int i = 0 ; i < 4 ; i + + ) T [ 2 ] [ i ] = T [ 3 ] [ i ] , T [ i ] [ 3 ] = 0 ;
T [ 3 ] [ 3 ] = 1 ;
fixmatrix ( T ) ;
for ( int i = 0 ; i < MDIM ; i + + ) for ( int j = 0 ; j < MDIM ; j + + ) if ( isnan ( T [ i ] [ j ] ) ) return Id ;
return T ;
}
hyperpoint base_to_actual ( hyperpoint h ) override {
h [ 3 ] = h [ 2 ] ; h [ 2 ] = 0 ;
return h ;
}
hyperpoint actual_to_base ( hyperpoint h ) override {
h [ 2 ] = h [ 3 ] ; h [ 3 ] = 0 ;
return h ;
}
transmatrix map_relative_push ( hyperpoint h ) override {
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ld z = asin_auto ( h [ 2 ] ) ;
ld u = 1 / cos_auto ( z ) ;
auto h1 = hpxy3 ( h [ 0 ] * u , h [ 1 ] * u , 0 ) ;
return rgpushxto0 ( h1 ) * zpush ( z ) ;
}
hyperpoint actual_to_logical ( hyperpoint h ) override {
ld z = asin_auto ( h [ 2 ] ) ;
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ld u = 1 / cos_auto ( z ) ;
auto h1 = hpxy3 ( h [ 0 ] * u , h [ 1 ] * u , 0 ) ;
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h1 [ 2 ] = h1 [ 3 ] ;
geom3 : : light_flip ( true ) ;
h1 = base_to_logical ( h1 ) ;
geom3 : : light_flip ( false ) ;
return h1 ;
}
hyperpoint logical_to_actual ( hyperpoint h ) override {
geom3 : : light_flip ( true ) ;
auto b = logical_to_base ( h ) ;
geom3 : : light_flip ( false ) ;
b [ 3 ] = b [ 2 ] ; b [ 2 ] = 0 ;
return orthogonal_move ( b , h [ 2 ] ) ;
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}
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hyperpoint flatten ( hyperpoint h ) override {
ld z = asin_auto ( h [ 2 ] ) ;
ld u = 1 / cos_auto ( z ) ;
return hpxy3 ( h [ 0 ] * u , h [ 1 ] * u , 0 ) ;
}
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} ;
/** embed in the product geometry */
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struct emb_product_embedding : emb_actual {
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virtual bool is_product_embedding ( ) { return true ; }
transmatrix intermediate_to_actual_translation ( hyperpoint i ) { return rgpushxto0 ( i ) ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) { return a ; }
hyperpoint flatten ( hyperpoint h ) { h / = exp ( zlevel ( h ) ) ; return h ; }
hyperpoint orthogonal_move ( const hyperpoint & h , ld z ) { return h * exp ( z ) ; }
transmatrix base_to_actual ( const transmatrix & T ) override { return T ; }
transmatrix actual_to_base ( const transmatrix & T0 ) override {
auto T = T0 ; fixmatrix ( T ) ;
for ( int i = 0 ; i < MDIM ; i + + ) for ( int j = 0 ; j < MDIM ; j + + ) if ( isnan ( T [ i ] [ j ] ) ) return Id ;
return T ;
}
hyperpoint base_to_actual ( hyperpoint h ) override { return h ; }
hyperpoint actual_to_base ( hyperpoint h ) override { return flatten ( h ) ; }
transmatrix map_relative_push ( hyperpoint h ) override { return rgpushxto0 ( h ) ; }
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hyperpoint actual_to_logical ( hyperpoint h ) override {
ld z = zlevel ( h ) ;
h / = exp ( z ) ;
h = base_to_logical ( h ) ;
h [ 2 ] = z ;
return h ;
}
hyperpoint logical_to_actual ( hyperpoint h ) override {
return logical_to_base ( h ) * exp ( h [ 2 ] ) ;
}
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} ;
/** embed Euclidean plane as horosphere */
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struct emb_euc_in_hyp : emb_actual {
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bool is_euc_in_hyp ( ) override { return true ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override { return deparabolic13 ( a ) ; }
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override { return parabolic13_at ( i ) ; }
transmatrix base_to_actual ( const transmatrix & T ) override {
geom3 : : light_flip ( true ) ;
hyperpoint mov = T * C02 ;
transmatrix U = gpushxto0 ( mov ) * T ;
geom3 : : light_flip ( false ) ;
for ( int i = 0 ; i < 4 ; i + + ) U [ i ] [ 3 ] = U [ 3 ] [ i ] = i = = 3 ;
return parabolic13 ( mov [ 0 ] , mov [ 1 ] ) * U ;
}
hyperpoint base_to_actual ( hyperpoint h ) override {
h [ 3 ] = h [ 2 ] ; h [ 2 ] = 0 ; return parabolic13 ( h [ 0 ] , h [ 1 ] ) * C0 ;
}
hyperpoint actual_to_base ( hyperpoint h ) override { return deparabolic13 ( h ) ; }
transmatrix actual_to_base ( const transmatrix & T ) override { hyperpoint h = deparabolic13 ( T * C0 ) ; return eupush ( h [ 0 ] , h [ 1 ] ) ; }
} ;
/** sphere into a isotropic space of higher curvature */
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struct emb_sphere_in_low : emb_actual {
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bool is_sph_in_low ( ) override { return true ; }
bool is_depth_limited ( ) override { return true ; }
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transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
throw hr_exception ( " illegal function " ) ;
}
hyperpoint actual_to_intermediate ( hyperpoint a ) override {
throw hr_exception ( " illegal function " ) ;
}
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ld center_z ( ) { return 1 ; }
transmatrix map_relative_push ( hyperpoint a ) {
ld z = hdist0 ( a ) ;
geom3 : : light_flip ( true ) ;
auto h1 = normalize ( a ) ;
transmatrix T = rgpushxto0 ( h1 ) ;
geom3 : : light_flip ( false ) ;
return T * zpush ( z ) ;
}
transmatrix base_to_actual ( const transmatrix & T0 ) override {
auto T = T0 ;
for ( int i = 0 ; i < 4 ; i + + ) T [ i ] [ 3 ] = T [ 3 ] [ i ] = i = = 3 ;
return T ;
}
hyperpoint base_to_actual ( hyperpoint h ) override {
if ( euclid ) h [ 3 ] = 1 ;
else h * = sinh ( 1 ) , h [ 3 ] = cosh ( 1 ) ;
return h ;
}
hyperpoint actual_to_base ( hyperpoint h ) override { return h ; }
transmatrix actual_to_base ( const transmatrix & T ) override { return T ; }
ld get_logical_z ( hyperpoint a ) override { return hdist0 ( a ) - 1 ; }
hyperpoint flatten ( hyperpoint a ) override {
ld d = hdist0 ( a ) ;
if ( d = = 0 ) return a ;
a * = sin_auto ( 1 ) / sin_auto ( d ) ;
a [ 3 ] = cos_auto ( 1 ) ;
return a ;
}
hyperpoint orthogonal_move ( const hyperpoint & h , ld z ) override {
ld z0 = hdist0 ( h ) ;
ld f = sin_auto ( z0 + z ) / sin_auto ( z0 ) ;
hyperpoint hf = h * f ;
hf [ 3 ] = cos_auto ( z0 + z ) ;
return hf ;
}
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hyperpoint logical_to_actual ( hyperpoint h ) {
auto z = h [ 2 ] ;
h [ 2 ] = 1 ;
geom3 : : light_flip ( true ) ;
h = normalize ( h ) ;
geom3 : : light_flip ( false ) ;
h * = ( 1 + z ) ;
h [ 3 ] = 1 ;
return h ;
}
hyperpoint actual_to_logical ( hyperpoint h ) {
ld z = get_logical_z ( h ) ;
geom3 : : light_flip ( true ) ;
h = kleinize ( h ) ;
geom3 : : light_flip ( false ) ;
h [ 2 ] = z ; h [ 3 ] = 1 ;
return h ;
}
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} ;
/** abstract class for embeddings of Euclidean plane; these embeddings are not isotropic */
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struct emb_euclid_noniso : emb_actual {
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bool is_euc_in_noniso ( ) override { return true ; }
bool is_in_noniso ( ) override { return true ; }
transmatrix base_to_actual ( const transmatrix & T ) override {
auto T0 = T ;
hyperpoint h = get_column ( T0 , 2 ) ;
h [ 2 ] = 0 ; h [ 3 ] = 1 ;
return intermediate_to_actual_translation ( logical_to_intermediate * h ) ;
}
hyperpoint base_to_actual ( hyperpoint h ) override {
h [ 2 ] = 0 ; h [ 3 ] = 1 ;
return intermediate_to_actual_translation ( logical_to_intermediate * h ) * tile_center ( ) ;
}
hyperpoint actual_to_base ( hyperpoint h ) override {
hyperpoint h1 = intermediate_to_logical * actual_to_intermediate ( h ) ;
h1 [ 2 ] = 1 ; h1 [ 3 ] = 0 ;
return h1 ;
}
transmatrix actual_to_base ( const transmatrix & T ) override { hyperpoint h = actual_to_base ( T * tile_center ( ) ) ; return eupush ( h [ 0 ] , h [ 1 ] ) ; }
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transmatrix get_lti ( ) override {
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transmatrix lti = Id ;
lti [ 0 ] [ 0 ] * = geom3 : : euclid_embed_scale ;
lti [ 1 ] [ 1 ] * = geom3 : : euclid_embed_scale * geom3 : : euclid_embed_scale_y ;
return logical_scaled_to_intermediate * cspin ( 0 , 1 , geom3 : : euclid_embed_rotate * degree ) * lti ;
}
} ;
struct emb_euc_in_product : emb_euclid_noniso {
bool is_euc_in_product ( ) override { return true ; }
bool no_spin ( ) override { return true ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override {
ld bz = zlevel ( a ) ;
auto h1 = a / exp ( bz ) ;
ld by = asin_auto ( h1 [ 1 ] ) ;
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ld bx = atan2_auto ( h1 [ 0 ] , h1 [ 2 ] ) ;
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return hyperpoint ( bx , by , bz , 1 ) ;
}
transmatrix get_lsti ( ) override { return cspin90 ( 2 , 1 ) ; }
transmatrix intermediate_to_actual_translation ( hyperpoint i ) {
return zpush ( i [ 2 ] ) * xpush ( i [ 0 ] ) * ypush ( i [ 1 ] ) ;
}
} ;
struct emb_euc_in_sl2 : emb_euclid_noniso {
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transmatrix esl2_zpush ( ld z ) { return cspin ( 2 , 3 , z ) * cspin ( 0 , 1 , z ) ; }
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hyperpoint intermediate_to_actual ( hyperpoint i ) override {
return esl2_zpush ( i [ 2 ] ) * xpush ( i [ 0 ] ) * ypush0 ( i [ 1 ] ) ;
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}
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transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
return esl2_zpush ( i [ 2 ] ) * xpush ( i [ 0 ] ) * ypush ( i [ 1 ] ) ;
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}
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hyperpoint actual_to_intermediate ( hyperpoint h ) override {
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ld a1 = ( h [ 0 ] * h [ 3 ] - h [ 1 ] * h [ 2 ] ) / ( - h [ 2 ] * h [ 2 ] - h [ 1 ] * h [ 1 ] - h [ 0 ] * h [ 0 ] - h [ 3 ] * h [ 3 ] ) ;
// a1 is S*sqrt(1+S*S) / (1+2*S*S), where S = sinh(-x) and C = cosh(-x); U is S*S
ld a = a1 * a1 ;
ld b = 4 * a - 1 ;
ld U = sqrt ( .25 - a / b ) - .5 ;
ld S = sqrt ( U ) * ( a1 > 0 ? 1 : - 1 ) ;
ld x = - asinh ( S ) ;
h = lorentz ( 0 , 3 , - x ) * lorentz ( 1 , 2 , x ) * h ;
ld y = h [ 3 ] * h [ 3 ] > h [ 2 ] * h [ 2 ] ? atanh ( h [ 1 ] / h [ 3 ] ) : atanh ( h [ 0 ] / h [ 2 ] ) ;
h = lorentz ( 0 , 2 , - y ) * lorentz ( 1 , 3 , - y ) * h ;
ld z = atan2 ( h [ 2 ] , h [ 3 ] ) ;
return hyperpoint ( x , y , z , 0 ) ;
}
bool is_euc_in_sl2 ( ) override { return true ; }
bool no_spin ( ) override { return true ; }
transmatrix get_lsti ( ) override { return cspin90 ( 2 , 1 ) ; }
} ;
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/* for both seCylinderH and seCylinderE. Possibly actually works for CliffordTorus too */
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struct emb_euc_cylinder : emb_euclid_noniso {
bool is_cylinder ( ) override { return true ; }
ld center_z ( ) override { return 1 ; }
bool is_depth_limited ( ) override { return true ; }
transmatrix get_lsti ( ) override { return cspin90 ( 0 , 1 ) ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override {
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ld z0 = asin_auto ( hypot ( a [ 1 ] , a [ 2 ] ) ) ;
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ld x0 = a [ 0 ] ;
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if ( z0 = = 0 ) return hyperpoint ( x0 , 0 , 0 , 1 ) ;
x0 = asin_auto ( x0 / cos_auto ( z0 ) ) ;
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ld y0 = z0 ? atan2 ( a [ 1 ] , a [ 2 ] ) : 0 ;
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return point31 ( x0 , y0 , z0 - 1 ) ;
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}
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
return xpush ( i [ 0 ] ) * cspin ( 1 , 2 , i [ 1 ] ) * zpush ( i [ 2 ] ) ;
}
} ;
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struct emb_euc_cylinder_he : emb_euc_cylinder {
bool no_spin ( ) override { return true ; }
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transmatrix get_lsti ( ) override { return cspin90 ( 0 , 2 ) * cspin90 ( 0 , 1 ) ; }
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hyperpoint actual_to_intermediate ( hyperpoint a ) override {
ld z0 = zlevel ( a ) ;
a / = exp ( z0 ) ;
ld y0 = atan2 ( a [ 1 ] , a [ 0 ] ) ;
ld x0 = asin_auto ( hypot ( a [ 0 ] , a [ 1 ] ) ) ;
return hyperpoint ( x0 - 1 , y0 , z0 , 1 ) ;
}
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
return zpush ( i [ 2 ] ) * cspin ( 1 , 0 , i [ 1 ] ) * xpush ( i [ 0 ] ) ;
}
} ;
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struct emb_euc_cylinder_nil : emb_euc_cylinder {
transmatrix get_lsti ( ) override { return cspin90 ( 0 , 2 ) * cspin90 ( 0 , 1 ) ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override {
ld y0 = atan2 ( a [ 1 ] , a [ 0 ] ) ;
ld x0 = hypot ( a [ 0 ] , a [ 1 ] ) ;
return hyperpoint ( x0 - 1 , y0 , a [ 2 ] , 1 ) ;
}
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
return zpush ( i [ 2 ] ) * cspin ( 1 , 0 , i [ 1 ] ) * xpush ( i [ 0 ] ) ;
}
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transmatrix get_lti ( ) override {
ld depth = 0 ; // for now?
ld alpha = ( 1 + depth ) / 2. ;
ld c = pow ( 1 + alpha * alpha , - 0.5 ) ;
transmatrix U = Id ;
U [ 1 ] [ 1 ] = ( alpha * alpha + 1 ) * c ;
U [ 0 ] [ 1 ] = alpha * c ;
return logical_scaled_to_intermediate * U * intermediate_to_logical_scaled * emb_euc_cylinder : : get_lti ( ) ;
}
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} ;
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struct emb_euc_cylinder_horo : emb_euc_cylinder {
ld center_z ( ) override { return 0 ; }
bool no_spin ( ) override { return true ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override {
ld z0 = zlevel ( a ) ;
a / = exp ( z0 ) ;
auto hy = deparabolic13 ( a ) ;
hy [ 2 ] = z0 ;
return hy ;
}
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
return zpush ( i [ 2 ] ) * parabolic1 ( i [ 1 ] ) * xpush ( i [ 0 ] ) ;
}
transmatrix get_lsti ( ) override {
return cspin90 ( 0 , 2 ) ;
}
} ;
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struct emb_euc_cylinder_sl2 : emb_euc_cylinder {
bool no_spin ( ) override { return true ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override {
hyperpoint i = point31 ( 0 , 0 , 0 ) ;
i [ 2 ] = atan2 ( a [ 2 ] , a [ 3 ] ) ;
a = cspin ( 1 , 0 , i [ 2 ] ) * cspin ( 3 , 2 , i [ 2 ] ) * a ;
i [ 1 ] = ( a [ 0 ] | | a [ 1 ] ) ? atan2 ( a [ 0 ] , a [ 1 ] ) : 0 ;
a = cspin ( 1 , 0 , i [ 1 ] ) * a ;
i [ 0 ] = asinh ( a [ 0 ] ) ;
return i ;
}
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
return cspin ( 2 , 3 , i [ 2 ] ) * cspin ( 0 , 1 , i [ 2 ] + i [ 1 ] ) * xpush ( i [ 0 ] ) ;
}
transmatrix get_lsti ( ) override {
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return cspin90 ( 0 , 2 ) * cspin90 ( 0 , 1 ) ;
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}
} ;
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struct emb_euc_in_sph : emb_euclid_noniso {
bool is_euc_in_sph ( ) override { return true ; }
ld center_z ( ) override { return 1 ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override {
ld tx = hypot ( a [ 0 ] , a [ 2 ] ) ;
ld ty = hypot ( a [ 1 ] , a [ 3 ] ) ;
ld x0 = atan2 ( a [ 0 ] , a [ 2 ] ) ;
ld y0 = atan2 ( a [ 1 ] , a [ 3 ] ) ;
ld z0 = atan2 ( tx , ty ) ;
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return hyperpoint ( x0 , y0 , z0 - 1 , 1 ) ;
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}
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
return cspin ( 0 , 2 , i [ 0 ] ) * cspin ( 1 , 3 , i [ 1 ] ) * cspin ( 2 , 3 , i [ 2 ] ) ;
}
} ;
struct emb_euc_in_nil : emb_euclid_noniso {
bool is_euc_in_nil ( ) override { return true ; }
hyperpoint actual_to_intermediate ( hyperpoint a ) override { return a ; }
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override { return rgpushxto0 ( i ) ; }
transmatrix get_lsti ( ) override { return cspin90 ( 2 , 1 ) ; }
} ;
struct emb_euc_in_solnih : emb_euclid_noniso {
hyperpoint actual_to_intermediate ( hyperpoint a ) override { return a ; }
transmatrix intermediate_to_actual_translation ( hyperpoint i ) override { return rgpushxto0 ( i ) ; }
} ;
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struct emb_hyp_in_solnih : emb_actual {
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bool is_hyp_in_solnih ( ) override { return true ; }
bool is_in_noniso ( ) override { return true ; }
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transmatrix intermediate_to_actual_translation ( hyperpoint i ) override {
if ( cgclass = = gcSol ) i [ 0 ] * = exp ( - i [ 2 ] ) ;
if ( cgclass = = gcSolN ) i [ 0 ] * = pow ( 2 , - i [ 2 ] ) ;
if ( cgclass = = gcNIH ) i [ 0 ] * = pow ( 2 , i [ 2 ] ) ;
return rgpushxto0 ( i ) ;
}
hyperpoint actual_to_intermediate ( hyperpoint a ) override {
if ( cgclass = = gcSol ) a [ 0 ] * = exp ( a [ 2 ] ) ;
if ( cgclass = = gcSolN ) a [ 0 ] * = pow ( 2 , a [ 2 ] ) ;
if ( cgclass = = gcNIH ) a [ 0 ] * = pow ( 2 , - a [ 2 ] ) ;
return a ;
}
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transmatrix base_to_actual ( const transmatrix & T ) override {
auto T1 = T ;
auto h = get_column ( T1 , 2 ) ;
return rgpushxto0 ( base_to_actual ( h ) ) ;
}
hyperpoint base_to_actual ( hyperpoint h ) override {
// copied from deparabolic13
h / = ( 1 + h [ 2 ] ) ;
h [ 0 ] - = 1 ;
h / = sqhypot_d ( 2 , h ) ;
h [ 0 ] + = .5 ;
ld hx = log ( 2 ) + log ( - h [ 0 ] ) ;
if ( cgclass = = gcNIH ) hx / = log ( 3 ) ;
if ( cgclass = = gcSolN ) hx / = log ( 3 ) ;
ld hy = h [ 1 ] * 2 ;
return point31 ( 0 , - hy , hx ) ;
}
transmatrix actual_to_base ( const transmatrix & T ) override {
return Id ; /* TBD actual computation */
}
hyperpoint actual_to_base ( hyperpoint h ) override {
return C02 ; /* TBD actual computation */
}
transmatrix get_lsti ( ) override { return cspin90 ( 0 , 1 ) * cspin90 ( 1 , 2 ) * cspin90 ( 0 , 1 ) ; }
hyperpoint orthogonal_move ( const hyperpoint & a , ld z ) override { return nisot : : translate ( a ) * cpush0 ( 0 , z ) ; }
} ;
/* the remaining methods */
/*=======================*/
void embedding_method : : prepare_lta ( ) {
bool b = geom3 : : flipped ;
if ( b ) geom3 : : light_flip ( false ) ;
logical_scaled_to_intermediate = get_lsti ( ) ;
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intermediate_to_logical_scaled = inverse ( logical_scaled_to_intermediate ) ;
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logical_to_intermediate = get_lti ( ) ;
intermediate_to_logical = inverse ( logical_to_intermediate ) ;
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if ( MDIM = = 3 ) {
// just in case
for ( int i = 0 ; i < 4 ; i + + )
intermediate_to_logical_scaled [ i ] [ 3 ] = intermediate_to_logical_scaled [ 3 ] [ i ] = intermediate_to_logical [ 3 ] [ i ] = intermediate_to_logical [ i ] [ 3 ] = i = = 3 ;
}
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if ( b ) geom3 : : light_flip ( true ) ;
}
/** pick the embedding_method for the current setting */
EX unique_ptr < embedding_method > make_embed ( ) {
embedding_method * emb1 ;
using namespace geom3 ;
if ( ! embedded_plane )
emb1 = new emb_none ;
else if ( any_cylinder ( spatial_embedding ) & & mgclass ( ) = = gcEuclid )
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emb1 = spatial_embedding = = seCylinderHE ? new emb_euc_cylinder_he :
spatial_embedding = = seCylinderHoro ? new emb_euc_cylinder_horo :
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spatial_embedding = = seCylinderNil ? new emb_euc_cylinder_nil :
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spatial_embedding = = seCylinderSL2 ? new emb_euc_cylinder_sl2 :
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new emb_euc_cylinder ;
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else if ( mgclass ( ) = = ggclass ( ) )
emb1 = new emb_same_in_same ;
else if ( mgclass ( ) = = gcSphere & & among ( ggclass ( ) , gcHyperbolic , gcEuclid ) )
emb1 = new emb_sphere_in_low ;
else if ( mgclass ( ) = = gcEuclid & & ggclass ( ) = = gcSphere )
emb1 = new emb_euc_in_sph ;
else if ( mgclass ( ) = = gcEuclid & & ggclass ( ) = = gcSL2 )
emb1 = new emb_euc_in_sl2 ;
else if ( mgclass ( ) = = gcHyperbolic & & among ( ggclass ( ) , gcSol , gcNIH , gcSolN ) )
emb1 = new emb_hyp_in_solnih ;
else if ( mgclass ( ) = = gcEuclid & & ggclass ( ) = = gcProduct )
emb1 = new emb_euc_in_product ;
else if ( ggclass ( ) = = gcProduct )
emb1 = new emb_product_embedding ;
else if ( mgclass ( ) = = gcEuclid & & ggclass ( ) = = gcNil )
emb1 = new emb_euc_in_nil ;
else if ( mgclass ( ) = = gcEuclid & & ggclass ( ) = = gcHyperbolic )
emb1 = new emb_euc_in_hyp ;
else if ( mgclass ( ) = = gcEuclid & & among ( ggclass ( ) , gcSol , gcNIH , gcSolN ) )
emb1 = new emb_euc_in_solnih ;
else
throw hr_exception ( " unknown embedding " ) ;
unique_ptr < embedding_method > emb ( emb1 ) ;
emb - > prepare_lta ( ) ;
return emb ;
}
EX hyperpoint orthogonal_move ( hyperpoint h , ld z ) { return cgi . emb - > orthogonal_move ( h , z ) ; }
EX transmatrix unswap_spin ( transmatrix T ) {
return cgi . emb - > intermediate_to_logical_scaled * T * cgi . emb - > logical_scaled_to_intermediate ;
}
/** rotate by alpha degrees in the XY plane */
EX transmatrix spin ( ld alpha ) {
if ( cgi . emb - > no_spin ( ) ) return Id ;
return cgi . emb - > logical_scaled_to_intermediate * cspin ( 0 , 1 , alpha ) * cgi . emb - > intermediate_to_logical_scaled ;
}
/** rotate by 90 degrees in the XY plane */
EX transmatrix spin90 ( ) {
if ( cgi . emb - > no_spin ( ) ) return Id ;
return cgi . emb - > logical_scaled_to_intermediate * cspin90 ( 0 , 1 ) * cgi . emb - > intermediate_to_logical_scaled ;
}
/** rotate by 180 degrees in the XY plane */
EX transmatrix spin180 ( ) {
if ( cgi . emb - > no_spin ( ) ) return Id ;
return cgi . emb - > logical_scaled_to_intermediate * cspin180 ( 0 , 1 ) * cgi . emb - > intermediate_to_logical_scaled ;
}
/** rotate by 270 degrees in the XY plane */
EX transmatrix spin270 ( ) {
if ( cgi . emb - > no_spin ( ) ) return Id ;
return cgi . emb - > logical_scaled_to_intermediate * cspin90 ( 1 , 0 ) * cgi . emb - > intermediate_to_logical_scaled ;
}
EX transmatrix lzpush ( ld z ) {
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auto & lti = cgi . emb - > logical_scaled_to_intermediate ;
if ( lti [ 0 ] [ 2 ] ) return cpush ( 0 , lti [ 0 ] [ 2 ] * z ) ;
if ( lti [ 1 ] [ 2 ] ) return cpush ( 1 , lti [ 1 ] [ 2 ] * z ) ;
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return cpush ( 2 , z ) ;
}
EX transmatrix lxpush ( ld alpha ) {
if ( embedded_plane ) {
geom3 : : light_flip ( true ) ;
auto t = cpush ( 0 , alpha ) ;
geom3 : : light_flip ( false ) ;
return cgi . emb - > base_to_actual ( t ) ;
}
return cpush ( 0 , alpha ) ;
}
EX hyperpoint lxpush0 ( ld x ) { return lxpush ( x ) * tile_center ( ) ; }
EX transmatrix lspintox ( const hyperpoint & H ) {
if ( cgi . emb - > no_spin ( ) ) return Id ;
if ( embedded_plane ) {
hyperpoint H1 = cgi . emb - > intermediate_to_logical_scaled * H ;
return cgi . emb - > logical_scaled_to_intermediate * spintoc ( H1 , 0 , 1 ) * cgi . emb - > intermediate_to_logical_scaled ;
}
if ( WDIM = = 2 | | gproduct ) return spintoc ( H , 0 , 1 ) ;
transmatrix T1 = spintoc ( H , 0 , 1 ) ;
return spintoc ( T1 * H , 0 , 2 ) * T1 ;
}
EX transmatrix lrspintox ( const hyperpoint & H ) {
if ( cgi . emb - > no_spin ( ) ) return Id ;
if ( embedded_plane ) {
hyperpoint H1 = cgi . emb - > intermediate_to_logical_scaled * H ;
return cgi . emb - > logical_scaled_to_intermediate * rspintoc ( H1 , 0 , 1 ) * cgi . emb - > intermediate_to_logical_scaled ;
}
if ( WDIM = = 2 | | gproduct ) return rspintoc ( H , 0 , 1 ) ;
transmatrix T1 = spintoc ( H , 0 , 1 ) ;
return rspintoc ( H , 0 , 1 ) * rspintoc ( T1 * H , 0 , 2 ) ;
}
/** tangent vector in logical direction Z */
EX hyperpoint lztangent ( ld z ) {
return cgi . emb - > logical_to_intermediate * ctangent ( 2 , z ) ;
}
EX hyperpoint tile_center ( ) { return cgi . emb - > tile_center ( ) ; }
EX hyperpoint lspinpush0 ( ld alpha , ld x ) {
bool f = embedded_plane ;
if ( f ) geom3 : : light_flip ( true ) ;
if ( embedded_plane ) throw hr_exception ( " still embedded plane " ) ;
hyperpoint h = xspinpush0 ( alpha , x ) ;
if ( f ) geom3 : : light_flip ( false ) ;
if ( f ) return cgi . emb - > base_to_actual ( h ) ;
return h ;
}
EX hyperpoint xspinpush0 ( ld alpha , ld x ) {
if ( embedded_plane ) return lspinpush0 ( alpha , x ) ;
if ( sl2 ) return slr : : polar ( x , - alpha , 0 ) ;
hyperpoint h = Hypc ;
h [ LDIM ] = cos_auto ( x ) ;
h [ 0 ] = sin_auto ( x ) * cos ( alpha ) ;
h [ 1 ] = sin_auto ( x ) * - sin ( alpha ) ;
return h ;
}
EX transmatrix xspinpush ( ld dir , ld dist ) {
if ( embedded_plane ) {
geom3 : : light_flip ( true ) ;
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transmatrix T = cspin ( 0 , 1 , dir ) * xpush ( dist ) * cspin ( 0 , 1 , - dir ) ;
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geom3 : : light_flip ( false ) ;
return cgi . emb - > base_to_actual ( T ) ;
}
else if ( euclid )
return eupush ( cos ( dir ) * dist , - sin ( dir ) * dist ) ;
else
return spin ( dir ) * xpush ( dist ) * spin ( - dir ) ;
}
EX const transmatrix & lmirror ( ) {
if ( cgi . emb - > is_euc_in_product ( ) ) return Id ;
if ( cgi . emb - > logical_to_intermediate [ 2 ] [ 1 ] ) return MirrorZ ;
if ( cgi . emb - > is_hyp_in_solnih ( ) ) return MirrorZ ;
return Mirror ;
}
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void embedding_method : : set_radar_transform ( ) {
auto & rt = current_display - > radar_transform ;
auto & rtp = current_display - > radar_transform_post ;
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if ( ! embedded_plane ) { rt = rtp = Id ; return ; }
transmatrix U = actual_view_transform * View ;
auto a = inverse ( U ) * C0 ;
auto l = actual_to_intermediate ( a ) ;
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l = intermediate_to_logical * l ;
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auto l0 = l ;
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l [ 2 ] = 0 ;
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l = logical_to_intermediate * l ;
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rt = inverse ( intermediate_to_actual_translation ( l ) ) * inverse ( U ) ;
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transmatrix T = View * intermediate_to_actual_translation ( logical_to_intermediate * l0 ) ;
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if ( gproduct ) T = NLP * T ;
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T = cspin ( 1 , 0 , geom3 : : euclid_embed_rotate * degree ) * intermediate_to_logical_scaled * T * logical_scaled_to_intermediate ;
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rtp = cspin ( 0 , 1 , atan2 ( T [ 0 ] [ 1 ] , T [ 0 ] [ 0 ] ) ) ;
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}
EX void swapmatrix ( transmatrix & T ) {
if ( embedded_plane ) T = swapper - > emb - > base_to_actual ( T ) ;
else T = swapper - > emb - > actual_to_base ( T ) ;
}
EX void swappoint ( hyperpoint & h ) {
if ( embedded_plane ) h = swapper - > emb - > base_to_actual ( h ) ;
else h = swapper - > emb - > actual_to_base ( h ) ;
}
void embedding_method : : auto_configure ( ) {
using namespace geom3 ;
ld ms = min < ld > ( cgi . scalefactor , 1 ) ;
vid . depth = ms ;
vid . wall_height = 1.5 * ms ;
if ( sphere & & msphere ) {
vid . depth = 30 * degree ;
vid . wall_height = 60 * degree ;
}
vid . human_wall_ratio = 0.8 ;
if ( mgclass ( ) = = gcEuclid & & allowIncreasedSight ( ) & & vid . use_smart_range = = 0 ) {
genrange_bonus = gamerange_bonus = sightrange_bonus = cgi . base_distlimit * 3 / 2 ;
}
vid . camera = 0 ;
vid . eye = 0 ;
if ( is_sph_in_low ( ) ) {
vid . depth = 0 ;
vid . wall_height = - 1 ;
vid . eye = - 0.5 ;
if ( inverted_embedding ) {
vid . wall_height = 1.4 ;
vid . eye = 0.2 ;
vid . depth = 0.5 ;
}
}
if ( supports_flat ( ) & & flat_embedding ) {
vid . eye + = vid . depth / 2 ;
vid . depth = 0 ;
}
if ( spatial_embedding = = seDefault & & ! flat_embedding & & inverted_embedding ) {
vid . eye + = vid . depth * 1.5 ;
vid . depth * = - 1 ;
}
if ( ( is_euc_in_hyp ( ) | | is_euc_in_noniso ( ) ) & & inverted_embedding ) {
vid . wall_height * = - 1 ;
vid . eye = - 2 * vid . depth ;
}
if ( is_euc_in_nil ( ) | | is_euc_in_sl2 ( ) ) {
vid . depth = 0 ;
vid . eye = vid . wall_height / 2 ;
}
if ( is_euc_in_hyp ( ) & & spatial_embedding = = seMuchLowerCurvature ) {
vid . eye = inverted_embedding ? - vid . depth : vid . depth ;
vid . depth = 0 ;
}
if ( msphere & & spatial_embedding = = seProduct ) {
vid . depth = 0 ;
vid . wall_height = 2 ;
vid . eye = 2 ;
}
if ( pmodel = = mdDisk ) pmodel = nonisotropic ? mdGeodesic : mdPerspective ;
if ( cgflags & qIDEAL & & vid . texture_step < 32 )
vid . texture_step = 32 ;
# if CAP_RACING
racing : : player_relative = true ;
# endif
if ( hyperbolic & & is_same_in_same ( ) & & spatial_embedding = = seLowerCurvature ) {
vid . eye + = vid . depth ;
vid . depth * = 2 ;
if ( inverted_embedding ) {
vid . eye = 1 ;
vid . depth * = - 1 ;
vid . wall_height * = - 1 ;
}
}
if ( hyperbolic & & is_same_in_same ( ) & & spatial_embedding = = seMuchLowerCurvature ) {
vid . eye + = vid . depth ;
vid . depth * = 3 ;
if ( inverted_embedding ) {
vid . eye = 2 ;
vid . depth * = - 1 ;
vid . wall_height * = - 1 ;
}
}
if ( spatial_embedding = = seCliffordTorus ) configure_clifford_torus ( ) ;
if ( spatial_embedding = = seProductS ) configure_cylinder ( ) ;
if ( spatial_embedding = = seCylinderE ) configure_cylinder ( ) ;
if ( spatial_embedding = = seCylinderH ) configure_cylinder ( ) ;
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if ( spatial_embedding = = seCylinderHE ) configure_cylinder ( ) ;
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if ( spatial_embedding = = seCylinderSL2 ) configure_cylinder ( ) ;
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if ( spatial_embedding = = seCylinderNil ) configure_cylinder ( ) ;
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}
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EX void invoke_embed ( geom3 : : eSpatialEmbedding se ) {
if ( GDIM = = 3 ) { if ( geom3 : : auto_configure ) geom3 : : switch_fpp ( ) ; else geom3 : : switch_always3 ( ) ; }
if ( in_tpp ( ) ) geom3 : : switch_tpp ( ) ;
if ( se ! = geom3 : : seNone ) {
geom3 : : spatial_embedding = se ;
if ( geom3 : : auto_configure ) geom3 : : switch_fpp ( ) ; else geom3 : : switch_always3 ( ) ;
delete_sky ( ) ;
resetGL ( ) ;
}
}
geom3 : : eSpatialEmbedding embed_by_name ( string ss ) {
using namespace geom3 ;
auto & seo = spatial_embedding_options ;
for ( int i = 0 ; i < isize ( seo ) ; i + + ) if ( seo [ i ] . first = = ss ) return eSpatialEmbedding ( i ) ;
bool numeric = true ;
for ( char c : ss ) if ( c < ' 0 ' | | c > ' 9 ' ) numeric = false ;
if ( numeric ) return eSpatialEmbedding ( atoi ( ss . c_str ( ) ) ) ;
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for ( int i = 0 ; i < isize ( seo ) ; i + + ) if ( appears ( seo [ i ] . first , ss ) ) return eSpatialEmbedding ( i ) ;
for ( int i = 0 ; i < isize ( seo ) ; i + + ) if ( appears ( seo [ i ] . second , ss ) ) return eSpatialEmbedding ( i ) ;
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return seNone ;
}
auto ah_embed = arg : : add2 ( " -seo " , [ ] { arg : : shift ( ) ; invoke_embed ( embed_by_name ( arg : : args ( ) ) ) ; } ) ;
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}