element that has scrollbars. The wrapper element with the
scroll bar does not need to be a direct parent of the text area.
**update:** fixed a bug that came up in the discussion
This is fixed now: https://github.com/Jermolene/TiddlyWiki5/pull/1933#issuecomment-141774881
The problem was the check in getScrollContainer()
Now we process the rendered HTML of tiddlers, which allows us to
process HTML generated by MS Word. In fact, the HTML that MS Word
generates is so awful, I’ve instead been using Mammoth to do the
conversion: https://github.com/mwilliamson/mammoth.js
Also some necessary improvements to the fake dom implementation.
One of the changes for introducing folded tiddlers was the extra reveal
widget here, which introduces an extra DIV element, breaking some CSS
rules. To fix it, we re-use the reveal widgets generated DIV as the
tiddler body DIV
* Ignore parser rule configuration in safe mode
* Made text translatable
* Added new setting for camelcase links
* Added warning on parser rule configuration tab
See #1875
I switched this optimisation off back in
ed35d91be6, in October 2013, as part of a
big refactoring of the parsing and widget mechanism. I’ve been meaning
to switch it back on for some time.
My rough measurements suggest that this optimisation can reduce
rendering time by 5-10%.
There’s not much to making the toolbar button styles switchable: the
change to the PageTemplate introduces a new configuration tiddler that
controls the button styling. Most of this commit is the user interface
for changing that setting, including the translatable text. I think
this again demonstrates that we need to be very selective about which
configuration options have a UI included in the core. Otherwise, a few
dozen more of these settings will start to become a significant
fraction of the core.
When the info button in the TagManager was press it revealed the info
table but it was squished in one cell and that pushed the right side of
the table past the width of the tiddler. So using a colspan optimises
the spacing (plus it looks better).
@felixhayashi sorry I should have realised earlier that it’s worth
doing it this way so that we can have different settings for different
story rivers.